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Could someone examine my load order?


blessidmerc

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I've tried ENBoost and the like and still experience ctd, so I'm wondering if my load order is sub-optimal.

 

Main.esp is my merged patch. The two Mart's esps at the bottom are disabled because I uninstalled FWE. Could they still affect the game? If they are inactive, would they still affect the load order? I don't know how to remove them without uninstalling Mart's. I'm using Nexus Mod Manager.

 

 

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The order of the DLCs is incorrect. It

 

It should be: Fallout3.esm

Anchorage.esm

ThePitt.esm

BrokenSteel.esm

PointLookout.esm

Zeta.esm

Any plugin that addresses the DLCs must be in the same order.

 

Disabled plugins could affect the game. Anything in the data folder will be loaded into memory, even disabled .esp.

 

To remove disabled plugins, just uninstall them. You do not have to uninstall the entire mod to uninstall one plugin.

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OMG I didn't even realize the add-ons were out of order.

Because of the way that NMM is set up, there's no way for me to uninstall the individual Mart's plugins because it comes as a package. Do you know how to do that manually? Edit: I just went into the data folder and deleted them. But I'm still concerned with the rest of my esp assortment.

 

Is the rest of the load order conflicted in any way?

Edited by blessidmerc
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I can't help you with the Mart's since I don't use it.

 

Most of the mods you have installed I don't use or never heard of. However, I will question the need for both VATS-MCE.esp and VMCE Uninstall.esp. Not knowing the mod, I think these might be in conflict.

 

To set you load order, I suggest you use B.O.S.S. http://boss-developers.github.io/ Just disregard the the message to use LOOT.

 

You should never use LOOT for Fallout3, unless you want a perfectly unplayable game.

Edited by M48A5
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