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Creating a Standalone, issue with weapon textures.


Sader325

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So, I'm working on making my first standalone and I've run into an odd snag. I know someone, somewhere will be able to point out the exact point I did something stupid but for the life of me I can't figure this problem out.

 

This is my mod: http://www.skyrimnexus.com/downloads/file.php?id=5600

 

Currently I've managed to get all the armor textures squared away and correct. I've managed to create recipes for all the weapons, but then I ran into a snag with the weapon textures.

 

For some reason I can't get them to load properly. Every time I went into game they loaded with the default elven textures. Then out of the blue I got the idea to drop a weapon on the ground.

 

Suddenly my weapon textures popped up, which now leaves me thoroughly confused.

 

The weapon textures are used when the weapon is on the GROUND, but not when it's held in hand (first person) or equipped in third person.

 

Somehow, somewhere, I missed something but I can't figure out what it is.

 

I'm not sure if theres a shader line I missed in nifskope? Or a something I missed in skyedit. Any help would be great.

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There should be two meshes, the "1stpersonnameoftheweapon.nif " and the "nameoftheweapon.nif" , you must have forgotten to change the textures in the 1st person weapon.

 

That's what I thought at first too, but I did change them.

 

The mistakes also across all the weapons, I could understand missing one, but all of them?

 

Is there a second shader line in there somewhere that I can't find? Other than blood.

Edited by Sader325
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