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Where is CameraMode=# located?


Coriandr

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It is not a bug, but a feature that has taken Alenet time and effort to implement. There are quite a lot of people who actually want to see their character's feet when looking down, myself included. I find it much better that a floating camera. :thumbsup:

 

As for the setting, it is in OblivionReloaded.ini that came with the mod and is found next to OblivionReloaded.dll in your OBSE plugins folder.

Edited by Contrathetix
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It is not a bug, but a feature that has taken Alenet time and effort to implement. There are quite a lot of people who actually want to see their character's feet when looking down, myself included. I find it much better that a floating camera. :thumbsup:

 

As for the setting, it is in OblivionReloaded.ini that came with the mod and is found next to OblivionReloaded.dll in your OBSE plugins folder.

I'm not quite sure it is. Maybe it was supposed to be, but it seems mine glitched and if I hold a shield or a torch or anything it obscures my view, and I can't see my hands unless I look down. It's basically just my camera floating in my head and it seems super dull. I imagine the actual way it's supposed to be is more like Mirror's Edge?

 

Anyway, thanks, I couldn't find OblivionReloaded.ini and didn't see any talk about it so I figured it didn't exist. I found it now though and the glitch or whatever it was is now fixed, unfortunately without a cool camera mode, haha.

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Yes, the OblivionReloaded camera mode is a bit... different. It is more authentic, but being that way it feels a bit odd at times. The camera mode being the way it is is not a bug, it is just the way Oblivion works and how the mod has been done. I remember asking LogicDragon (another camera mod author) about the rotation of hands and the like, but there is something that makes rotating third-person hands up and down with the camera somehow difficult (or impossible, I think it could have been closer to impossible than difficult). Maybe it had something to do with animations or skeletons or such, I cannot remember. The normal 'fake' hands in first-person view are just that - fake floating hands - and rotate with the camera just fine.

 

I have not played Mirror's Edge so I have no idea what the camere in it is like.

 

If you want to try another sort of camera mod, there is also the Oblivion version of Enhanced Camera by LogicDragon. It is closer to the vanilla version of the first person view. It looks a bit odd at times thanks to the hands being... well... not attached to the body (because if they were attached to the body, then it would be the same as the OblivionReloaded camera mode). http://www.nexusmods.com/oblivion/mods/44337

 

You can use Trifle with it to get shadows for the first-person body: http://www.nexusmods.com/oblivion/mods/44108

Edited by Contrathetix
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