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Powerful Toon


XyionUK

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I think I understand now where I have gone wrong. So if I were to say start again and wanted to take Smithing along with Archery and so on, it would be ok to level the Smithing but not actually put any perk points into until I reached a level where my offensive perks were to a good standard? Or would it be better to ignore Smithing completely until my Archery was indeed up.

 

So my real question is; is there a correct way to level up? I guess you can mix all the skills you want together so a Two-Handed stealth class would be viable as long as you levelled it correctly? How would someone go about making a structured levelling plan as not to feel weak in some area's of the game?

 

I suck so hard at RPG's but I just love 'em so much! Oblivion, Skyrim, WoW, Rift, Old Republic, Aion all so much fun but I fail so hard in being good at them.

 

@Deathjam thanks for pointing that out.

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There isn't really any correct way to level up, but you have to know the consequences or what will happen if you go a certain route. You can level up smithing along with archery yes, I went that route on my Bosmer. I had archery and smithing and sneaking at first, but my close range fighting and armor sucked which was the consequence of my initial build and play style. If an enemy comes close, I run away to a safe distance, start firing away again, basically kiting. Since my archery went up pretty early, by level 20 I had the skills to run faster with a drawn bow, and higher damage, plus sniping (eagle eye). But my archery damage was decent, and I had flawless weapons early, so the damage is was pretty good.

 

However what you did was a rather, rounded character, so your areas of skill were so split apart (enchanting, smithing, armor, one hand,etc), that your character wasn't really any good at anything. Its like, yes he knows how to do all those stuff, be he didn't give enough time to learn how be good at those stuff. That's where you made a mistake. Well not exactly a mistake, you can do it that way, but you just have to expect the results.

 

The thing is, if you level smithing, your character will level up, and if your character levels up, and the enemies levels up, whether or not you put perk points in there. So you'd rather have perk points there, to be able to make better weapons to augment your lacks in other areas. For example, you go smithing and archery route. You need to postpone skilling up in say, enchanting until you reach about level 20. You augment your lack of expertise in say, one hand damage by having a high smithing skill. The improvements you make on the weapon makes it as powerful as an unimproved weapon or armor with the one hand damage perks. Your lack in expertise in using light armor is augmented by wearing flawless armor, instead of just fine armor.

 

Skyrim fitting the play style of your player is exactly what happened why you felt your player was weak. You spent leveling up smithing that when you went out to do adventures, you weren't an archer, and assassin or a swordsman, you were a blacksmith. Blacksmiths are good at making weapons and armor, not exactly using them. If you want to be good at using weapons, you use them, you don't spend all day at the forge. Also, there's only so much skill points that you can have, that you can't really have all the skills. You also try to be wiser in spending perks. My lockpicking tree went all the way up to 100 and I can open master locks even if I don't have a single point in lockpicking, because I felt I did not need it to survive.

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I've been mixing my toons up a bit my highest level is 20 and I have Perks in One-Handed, Stealth, Light Armor, Enchanting (which I think Blows they don't appear to be any good using soul trap leaves me defenceless for healing), Blacksmithing and Restoration.

I have found the problem.

 

Here is what you do:

 

Put perks in Stealth, Archery, and Alchemy. The skill for daggers is actually stealth in terms of perks. Alchemy will handle your damage and healing.

Hunt deer like crazy. You'll level all 3 of these skills quickly doing that.

Join The Darkbrotherhood and Thieves Guild ASAP.

Dont use blacksmith. Use enchanting only at later levels.

If you discovered pop an invisibility potion. If you need to kill someone use a poison or an archery or one-handed fortify.

There is a word wall on a mountain just north of Whiterun. Bring an firepower but remember to get it somewhat early.

 

Best non-illusionist stealth character you can make^

Edited by ModelV
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Thank you all for your support. Really appreciate it.

 

@chanchan05 The way I decided in where to stick my perks was based upon what I enjoyed and what I needed at the time, so if I was taking a huge amount of damage I would put perks into Light Armor to increase it's effectiveness, then I suppose thought I can't buy better Armor (stuck on Leather) why not craft it therefore I spent points in Blacksmithing which in turn gave me an increase in my defences. You are right as maybe I could have been a bit wiser on selecting my perks but however at the time it seemed the sensible thing to do.

 

@ModelV I will get straight into the game and do that immediately just train Archery, I believe it is around 40 just with no perks. Drop Blacksmithing completely? Or just until I have gained an upper hand in offence? Is it worth me actually starting again and doing this as I have spent perks in the wrong skill, to give me a better chance?

 

If I was to re-roll I could better specialise rather than struggling through the game and this way I could essentially avoid grinding skills.

 

@gunslinger32 I believe I play on Adept, I think this is the default setting.

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I never said what you did was wrong, rather, I am not exactly sure of your build, but from what it sounds, its either your smithing and enchanting was too high and your offensive skills too low, or you weren't making enough use of them. I reiterate, there is no right and wrong way to level up. What I'm saying is, the enemies were scaling to your level, but think of it as if they have perk points too. In those levels you went through, you spent on blacksmith and enchanting. The Draugr in the tomb decided to spend their in armor and sword fighting. They're basically the same level as you are, only their perk selection is more specialized.

 

What I'm trying to say is that, for your style of play, what you do is what you get.

 

Furthermore, you'll gain more offense if you train Archery alone as opposed to archery AND blacksmithing. For example, a guy with 100 archery with all the perks using a superior bow will deal more damage than a guy with 50 archery with perks and 50 smithing with perks using a flawless bow.

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this is what you should do. (my opinion) focus on YOUR way of fighting. like if your a mage focus on destruction or an archer focus on archery and etc. also don't forget the armor. make these two go up in parallel and IF you cant get the perk you want then spend it in another section. and something else. killing MAMMOTHS? what lvl are you? mammoths were a challenge for me even in lvl 30s
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this is what you should do. (my opinion) focus on YOUR way of fighting. like if your a mage focus on destruction or an archer focus on archery and etc. also don't forget the armor. make these two go up in parallel and IF you cant get the perk you want then spend it in another section. and something else. killing MAMMOTHS? what lvl are you? mammoths were a challenge for me even in lvl 30s

 

You can kill a mammoth at level 15 if you are an archer/mage and have like maybe 100 arrows. Just run for a ledge and use the environent. Mammoths can't jump. Jump up the ledge, fire away, when they're nearly up, jump down. When their nearly down, run/jump to the top.

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Also consider there are breakpoints for Smithing - there are basically dead zones where skill improvements won't contribute to better weapons and armour. Out of the box Leather and Hide have no perks so you will need a higher base skill to get the same results.

 

I find a good approach to take is to make sure your crafting skills aren't higher than your main combat skills. This keeps enemies level lower and allows you to maximize your damage output.

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What Armor are you using? All the forms of regular leather and steel armor are slow played throughout the game. They just won't level at the rate of elvin, scaled or glass armor. What is your smithing level? The ability to upgrade the already enchanted stuff that is everywhere is very important. The same with weapons. A fairly tame sword with fire damage is a killer. Same with cold or electrical. I haven't used a dagger with elementals on it, but it should work well. Early in the game, there is no substitute for damage.
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