1854 Posted January 25, 2012 Share Posted January 25, 2012 (edited) First off, if there is an easier way to modify the damage of a weapon then please let me know! What i'm trying to do: I want to make a bow (probably the hunter bow) have better damage; simply because I like the look of the simpler bow. What i've done so far: Using the FOMM and TESnip i have opened the .esm folder for Skyrim; gone into the GRUP(WEAP) heading; copied the (huntingbow) file; created a new .esp; pasted the (huntingbow) file into it and saved it. What i've gathered: from elsewhere during my hours of scouring the internet I have gathered that "damage" is contained in the subrecord "DATA" If I open the subrecord DATA I get the hex string : 32 00 00 00 00 00 E0 40 07 00 Soooo, essentially my question: what now? Which part of the string directly relates to the damage of the bow? And are there limits to what I can change it to? Honestly, please let me know if any (or all) of this information is wrong! When I started this process I assumed it was going to be fairly straight forward... now I'm no longer sure of that! I know the CK will make this all easier, but I was looking for something to mod for the game and I don't feel like waiting for the CK! Edit: Can I simply modify certain values in the string and then change them back later if it doesn't work/ breaks something?Or will it just mess up everything? (is trial and error okay?) Edited January 25, 2012 by 1854 Link to comment Share on other sites More sharing options...
Sunnie Posted January 25, 2012 Share Posted January 25, 2012 You could make it a whole lot easier on yourself by just using SkyEdit for this. Link to comment Share on other sites More sharing options...
1854 Posted January 25, 2012 Author Share Posted January 25, 2012 Trying it now :psyduck: I knew there was probably a program for this somewhere....... Thank you so much! Simple answer; ftw. Link to comment Share on other sites More sharing options...
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