Boodrl Posted February 28, 2017 Share Posted February 28, 2017 Hey Everyone, I'd like to try and add clothing physics to the game. I know that there are 3DSmax options with Eshme's script but I have yet to see any mods that take advantage of it. I've searched this forum but haven't come across and topics related to this. Has anyone tried adding cloth material/physics to anything in the game? have they been successful? Or is the game unable to handle cloth material. Before I go jumping into this I'd like to know if it's possible at all. If anyone has any helpful tutorials/information it would be appreciated. Thanks,boodrl Link to comment Share on other sites More sharing options...
Boodrl Posted March 1, 2017 Author Share Posted March 1, 2017 has anyone had any success with the DA Cloth modifier is Eshme's 3ds max importer/exporter? Link to comment Share on other sites More sharing options...
hawkethority Posted May 18, 2017 Share Posted May 18, 2017 (edited) Hi Boodrl. You may actually be in luck, depending on what you mean. I've been practicing hand-weighting clothing and have had relative success. It's not possible to add true physics, as in, clothing that moves and drapes naturally on its own. However, I was able to weight a coat/robe over pants and have it move naturally with the body without clipping. https://vimeo.com/215363867/19f3945b1fI also have future physics experiments planned. I've been making a ton of new outfits for a huge project in the works, and I intend to see if a cloak can be properly weighted to move with a character's animations, because I love suffering, I guess. I'd be glad to pass on the results. For reference - I use Lightwave. Tragically I can't really help much with 3dsmax, although I know starrarte here has used it. Edited May 18, 2017 by hawkethority Link to comment Share on other sites More sharing options...
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