Sanvean Posted January 26, 2012 Share Posted January 26, 2012 (edited) Hi, I'm working on a large quest placed right after MQ, which requires some modificatiion ot the Imperial City. So one of the things I need is stone statue of Martin in emperor's robe, with sword at belt, as he stands with right hand on his chest, holding Amlulet of Kings and looking up, just like when Mehrunes Dagon entered the Temple. I tried to do it by myself, but scripting is killing me. I wonder if somebody could do this for me. Any help needed. Thank you in advance :) Edited January 26, 2012 by Makabresku Link to comment Share on other sites More sharing options...
JDFan Posted February 1, 2012 Share Posted February 1, 2012 SInce it seems no other takers --- I can probably put something together for you but need a bit more info on the pose you want -- do you have a pic of the pose by chance ? I can't remember the pose in game and not quite sure what you mean sword at belt ? ( and which Sword model if you know) and also looking up how far ? Also not sure how to get martins exact face but can use the default imperial male head if that would work. Here is a quick statue as an example -- http://i212.photobucket.com/albums/cc189/JDFanning_bucket/martin.jpg Link to comment Share on other sites More sharing options...
Sanvean Posted February 2, 2012 Author Share Posted February 2, 2012 If you can do that, you'll be my personal Jesus. Here is a quick shot - sorry for bad quality, but I've lost my old saves. His sword is probably the second one - http://www.uesp.net/wiki/File:OB-items-Longswords.jpg, it's a simple steel longsword. And sorry for this mess with sword at belt, I didn't know how to say it;) English is not my native language. Don't worry about his face - extact resemblance is not the goal, but if you want to, you can make his face thinner than default, otherwise he will look like his father.http://img576.imageshack.us/img576/9496/martinmu.jpg Link to comment Share on other sites More sharing options...
JDFan Posted February 2, 2012 Share Posted February 2, 2012 No problem -- your English is pretty good overall -- I just was not sure if you meant having the weapon drawn or sheathed (and it has been awhile since I've actually played through the end of the main quest so needed a bit more detail to get a clearer image of what stance to replicate ) -- The Pic helps explain things ! I'll see what I can get put together over the weekend -- does the texture on the pic I posted look OK or do you have some other stone texture in mind ? Link to comment Share on other sites More sharing options...
Sanvean Posted February 2, 2012 Author Share Posted February 2, 2012 There's no need to change anything, that texture looks perfect. Link to comment Share on other sites More sharing options...
JDFan Posted February 2, 2012 Share Posted February 2, 2012 There's no need to change anything, that texture looks perfect. This look OK - http://i212.photobucket.com/albums/cc189/JDFanning_bucket/MartinStatue01.jpg Link to comment Share on other sites More sharing options...
Sanvean Posted February 2, 2012 Author Share Posted February 2, 2012 (edited) Damn, this is epic. Seriously. These are two different textures here, right? That's even better:) And, uh, sorry, but could you move his free arm a bit closer to the body? Or make him slightly kneeling, like on this pic, but then leave his arm on its place. Decide by your own, which version is easier to make. Also, his hair! If I'm not mistaken, you gave him medium length hair, but he had loose. Edited February 3, 2012 by Makabresku Link to comment Share on other sites More sharing options...
JDFan Posted February 3, 2012 Share Posted February 3, 2012 (edited) Damn, this is epic. Seriously. These are two different textures here, right? That's even better:) And, uh, sorry, but could you move his free arm a bit closer to the body? Or make him slightly kneeling, like on this pic, but then leave his arm on its place. Decide by your own, which version is easier to make. Also, his hair! If I'm not mistaken, you gave him medium length hair, but he had loose. A bit more like this -- http://i212.photobucket.com/albums/cc189/JDFanning_bucket/MartinStatueFinal.jpg And in Game : http://i212.photobucket.com/albums/cc189/JDFanning_bucket/mstat.jpg Edited February 3, 2012 by JDFan Link to comment Share on other sites More sharing options...
Sanvean Posted February 3, 2012 Author Share Posted February 3, 2012 This one is awesome. As a creepy fangirl I could have the same on my nightstand. Link to comment Share on other sites More sharing options...
JDFan Posted February 3, 2012 Share Posted February 3, 2012 This one is awesome. As a creepy fangirl I could have the same on my nightstand. OK then here is a download link to the mesh and a test esp file that places the statue outside the amelion family tomb (COC amelionfamilytomb) in console will teleport you there turn around exit the door and outside you'll see the statue off to the right of the cemetery area near the water. (simply delete the esp if using in your own mod so you do not have the statue in game in this location (I just wanted to make sure it looked OK in game) I also added static collision to the statue so you can not just walk through the thing in game If you have any problems getting the download let me know (some people have problems using 4shared) and include an E-mail address so I can send it as an attachment to you. Also if you find it needs some adjustment let me know and I'll see what I can do - so it should be ready to use !) --- Feel free to use it and if you do release it in a mod giving permission for reuse is fine. Enjoy ! Link to comment Share on other sites More sharing options...
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