alexs189 Posted January 26, 2012 Share Posted January 26, 2012 Ok i have a bit of a problem. I am trying to import a mesh (the "HK Aerial" here :http://www.terminatorfiles.com/goodies/3d/) I am not a noob to modding in the geck however i am a noob to mesh conversion. I have converted it from .obj to .nif using nifskope howver when i import it into the geck i get a red !. Any help on this is much appreciated. :) Link to comment Share on other sites More sharing options...
Quetzlsacatanango Posted January 26, 2012 Share Posted January 26, 2012 It depends what you are trying to do with it. Rigged meshes have different settings than statics. Short answer is you need to compare to a vanilla mesh and make sure all of the shader flags, etc. match up. Link to comment Share on other sites More sharing options...
alexs189 Posted January 27, 2012 Author Share Posted January 27, 2012 It depends what you are trying to do with it. Rigged meshes have different settings than statics. Short answer is you need to compare to a vanilla mesh and make sure all of the shader flags, etc. match up. Im trying to import a static at first. Then a rigged animatable mesh later on. But i cant grt the atatic to appear. Ill take a look at some meshes to see what i need to do. Thanks for the tip. Link to comment Share on other sites More sharing options...
Recommended Posts