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Combination Keyword for Gunners


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So, in the armor mashup pack I'm currently working on, I've made material swaps for the different parts of each outfit (pants, shirts, jackets, etc) and right now they're set up to spawn with a random material swap for each part using the default Combination in the Object Template category, but I'd like to make a second Combination that only applies to Gunners so that they will only spawn with certain material swaps. I figure the way to do this is, like I said, to make a second Combination and associate it with the Gunner faction via keyword (like how certain configurations of weapon mods are associated with "Epic" leveled lists), but I don't know which keyword to use, or if maybe there's an even better way to do it. My pack already requires AWKCR so if there is a keyword for the Gunner faction in that mod, I can use it, but I don't know which keyword it actually is. I'm thinking it's possibly "_ClothingClassMilitary [KYWD:XX00081A]" but I don't know for sure and I figure someone here has probably done this before and knows exactly which one to use. Edit: looking more into it, it seems like I need an instantiation keyword, so it probably isn't that.

 

Basically, I want a way to tell the game that if an NPC spawns wearing one of the outfits and that NPC is part of the Gunner faction, they are only allowed to use the second Combination of material swaps. I would be very grateful for any advice regarding this.

Edited by Tukster
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