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I would like to have the "knuckle" weapons be worn over the armor


TheCuza

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Some of the unarmed weapons such as Brass or Spiked Knuckles include a bare hand as part of the mesh, and will unequip the right glove of your armour to show this hand. This looks goddamn ridiculous on something like Power Armour, and I want to fix it so that the knuckles are worn over the armour glove.

 

I've deleted the bare hand part of the mesh, but I don't know where to go from here. Whatever I try, I either get brass knuckles floating in midair where a hand should be, or I can get the glove to show up but not the brass knuckles.

 

Is this even possible or am I just wasting my time?

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If you go to the 'Art and Sound' tab of WeapBrassKnuckles, you see that instead of a model, there is a form list in the 'armor list' drop-down. Take a look at that formlist. It has an 'Armor Addon' object in it - ARMABrassKnuckles. Try unticking the biped object 'right hand'. If that doesn't work, you'll probably have to fill in the model info on the weapon and remove the 'Armor List' entry.

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