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CTD on enb


trentwillrapeyou

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I am getting a ctd while using an enb. I have an rx 470, so my computer can handle it. When I get onto the main screen, everything is fine. When I load a save file, it crashes.

Load order:

0 0 Skyrim.esm
1 1 Update.esm
2 2 Dawnguard.esm
3 3 HearthFires.esm
4 4 Dragonborn.esm
5 5 Unofficial Skyrim Legendary Edition Patch.esp
6 6 ClimatesOfTamriel.esm
7 7 HighResTexturePack01.esp
8 8 HighResTexturePack02.esp
9 9 HighResTexturePack03.esp
10 a SkyUI.esp
11 b Realistic Lighting Overhaul - Major City Exteriors.esp
12 c SkyTweak.esp
13 d ClimatesOfTamriel-Dawnguard-Patch.esp
14 e ClimatesOfTamriel-Dragonborn-Patch.esp
15 f ClimatesOfTamriel-Dungeons-Hardcore.esp
16 10 SMIM-Merged-All.esp
17 11 Skyrim Flora Overhaul.esp
18 12 Ordinator - Perks of Skyrim.esp
19 13 SFO - Dragonborn.esp
20 14 Realistic Lighting Overhaul - Dawnguard Interiors.esp
21 15 kuerteeBattleFatigueAndInjuries.esp
22 16 ClimatesOfTamriel-Interiors-Cold.esp
23 17 ClimatesOfTamriel-Nights-Level-3.esp
24 18 Alternate Start - Live Another Life.esp

enblocal.ini

 

[PROXY]
EnableProxyLibrary=false
InitProxyFunctions=falsek
ProxyLibrary=d3d9_smaa.dll
[GLOBAL]
UsePatchSpeedhackWithoutGraphics=false
UseDefferedRendering=true
IgnoreCreationKit=true
[PERFORMANCE]
SpeedHack=true
EnableOcclusionCulling=true
[MULTIHEAD]
ForceVideoAdapterIndex=false
VideoAdapterIndex=0
[MEMORY]
ExpandSystemMemoryX64=false
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=false
ReservedMemorySizeMb=512
VideoMemorySizeMb=4064
EnableCompression=false
AutodetectVideoMemorySize=false
[WINDOW]
ForceBorderless=false
ForceBorderlessFullscreen=false
[ENGINE]
ForceAnisotropicFiltering=true
MaxAnisotropy=16
ForceLodBias=false
LodBias=0.0
AddDisplaySuperSamplingResolutions=false
EnableVSync=true
VSyncSkipNumFrames=0
[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=false
FPSLimit=60.0
[iNPUT]
//shift
KeyCombination=16
//f12
KeyUseEffect=123
//home
KeyFPSLimit=36
//num / 106
KeyShowFPS=106
//print screen
KeyScreenshot=44
//enter
KeyEditor=13
//f4
KeyFreeVRAM=115
KeyBruteForce=66
[ADAPTIVEQUALITY]
Enable=false
Quality=1
DesiredFPS=30.0
[ANTIALIASING]
EnableEdgeAA=true
EnableTemporalAA=false
EnableSubPixelAA=true
EnableTransparencyAA=false
[FIX]
FixGameBugs=true
FixParallaxBugs=true
FixParallaxTerrain=false
FixAliasedTextures=true
IgnoreInventory=true
FixTintGamma=false
RemoveBlur=false
FixSubSurfaceScattering=true
FixSkyReflection=true
FixCursorVisibility=true
FixLag=false
[LONGEXPOSURE]
EnableLongExposureMode=false
Time=1.0
BlendMax=0.0

 

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Found at least a typo in your enblocal:

[PROXY]
EnableProxyLibrary=false
InitProxyFunctions=falsek <-- should be set to "true"

 

Don't know though, if this is really the cause of your crashes.

 

You can also check your MEMORY settings: Make sure you got the right value for "VideoMemorySizeMb="

Formula for "VideoMemorySizeMb="

less than 8GB: (VRAM + RAM - 2048) , max value: 10240
more than 8GB: (VRAM + RAM - 2048 / 2) , max value: 10240

 

You can also try raising or lowering "ReservedMemorySizeMb=" in steps of 128. Maximum value is 1024. General rule: As low as possible, as high as necessary.

 

On a sidenote: I'd use ENBs limiter:

[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=true
FPSLimit=58.0

 

Highlighted values are my suggestions. Physics and papyrus may go crazy at framerates above 60, so make sure they don't happen. ^^

 

Other than that, I don't see anything "wrong" in your enblocal.

Doublecheck if you got all the necessary files for ENB and if they are in the right folder: Everything ENB-related goes in Skyrim/, not Skyrim/data.

 

Also check your SKSE.ini (should be in Skyrim/data/SKSE). If you're not using "crash fixes" and preload it, there should be something like this in your SKSE.ini:

[Memory]
defaultHeapInitialAllocMB=768 <-- Raise this in steps of 128 (max. 1280)
scrapHeapSizeMB=256 <-- Don't touch this!

 

Sometimes you have to play around with both memory settings in enblocal and SKSE.ini to find a stable and working balance...

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[PROXY]
EnableProxyLibrary=false
InitProxyFunctions=falsek
ProxyLibrary=d3d9_smaa.dll


if you dont enable a proxy library, how can the 2nd processing library which you set (d3d9_smaa.dll) work?
It should be only set to false, if there isnt any 2nd library to load.

Change it to

EnableProxyLibrary=true
InitProxyFunctions=true
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[PROXY]

EnableProxyLibrary=false

InitProxyFunctions=falsek

ProxyLibrary=d3d9_smaa.dll

 

if you dont enable a proxy library, how can the 2nd processing library which you set (d3d9_smaa.dll) work?

It should be only set to false, if there isnt any 2nd library to load.

 

Change it to

 

EnableProxyLibrary=true

InitProxyFunctions=true

 

 

*facepalm* OFC you're right ^^

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