macaren15 Posted January 28, 2012 Posted January 28, 2012 I am making a mod with a new worldspace and as the title says: both the game and the geck are crashing when tI put too many NPCs( around 50 ) in a single cell Any help will be appreciated
rickerhk Posted January 28, 2012 Posted January 28, 2012 Most people's computers probably wouldn't be able to handle that many NPCs close by, either.
Jeoshua Posted January 28, 2012 Posted January 28, 2012 Basically no help is forthcomming on this issue mac. You're trying to push the game to heights it deffinitely doesn't support, and there is no way to make 50 NPC's-worth of computation and rendering go quickly on this game engine. None at all.
Recommended Posts