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Posted

I am making a mod with a new worldspace and as the title says: both the game and the geck are crashing when tI put too many NPCs( around 50 ) in a single cell

 

Any help will be appreciated

Posted
Most people's computers probably wouldn't be able to handle that many NPCs close by, either.
Posted

Basically no help is forthcomming on this issue mac.

 

You're trying to push the game to heights it deffinitely doesn't support, and there is no way to make 50 NPC's-worth of computation and rendering go quickly on this game engine. None at all.

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