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Dovahkiin dragon-kin?


wolfe171

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Alright, so I've noticed a few threads where people want to be able to play dragons or turn into dragons, and have seen mostly that it'd be pretty much a huge pain in the ass to implement and keep things interesting. So, I got an idea.

 

Oh and bear with me, because this idea is much more difficult to put into words than it is to picture in my brain.

 

ANYWHO...

Well all around the dovahkiin is like 50% dragon, 50% human/elf/argonian/khajiit, right? So why exactly would a dovahkiin just poof into a dragon? I mean that's not what they are, they're this awesome hybrid being. So why not take that to a whole new level?

 

Add a third alternative species/power/thing to the game apart from vampires and werewolves. Add the dragon-kin! Essentially the dovahkiin would gain the ability to change forms (pretty much just like a werewolf) into this half dragon/humanoid (much more literally than just being a human with a dragon soul). It'd be the embodiment of the dragonborn's power, literally taking the best attributes from his human(or whatever) nature and his dragon nature and fusing them into a singular, superior being.

 

Kinda like this guy:

http://132.209.40.23/w4/campagne/images/WotC_Art_Galleries/Monsters_Faerun/Dragonkin.jpg

 

A hulking beast, embodying the best of both worlds. Your character would transform into this guy, just like you would if you were a werewolf (actually I'd imagine a lot of stuff could be borrowed from the werewolf aspect of skyrim to make this beasty feel right). Now, being both dragon AND human/elf/whatever, you wouldn't simply be a big hulking monstrosity. You'd still have magic, you'd still be fully capable of interacting with your world the same way a human being would; all the flexibilty of being a humanoid. That being said, you wouldn't just be another fragile shmuck walking around; you'd have the flight of a dragon, the hide of a dragon, the power of a dragon.

 

Okay, more specifically though, this is what I was thinking.

-You get this dragon-kin form and esetially you just become a walking death machine. You get claws (since dragons have em), so you could run around and claw people just like a werewolf; that being said, you still have your hands so you can still utilize weapons and levers and stuff if that's what you'd rather do.

-Your dragon shouts would become much more fluid to use; I was thinking either completely removing shout cool-downs while in dragonkin form, or severely lowering the cool downs. You don't see dragons flying around waiting to be able to breathe fire at you again, do you?

-I'd imagine that as a dragonkin you'd be at least somewhat larger than your typical humanoid, and your dragon wings would take up most of your back, so armor would be out of the question. That being said, armor wouldn't really be necessary since you're coated with your own natural dragon scales (basically just add armor rating equivalent to dragon-scale or dragon-plate armor to represent that).

-While I don't know that any dragons run around summoning atronachs, turning ore into gold, or turning themselves invisible, they ARE intensely magical creatures, so I'd think magic would be more potent somehow. Maybe increased spellpower/duration, or increased magicka pool/regeneration, or reduced casting costs? Idk, but I do think a dragon would make a better mage than most, if they were so inclined.

-It could be a racial thing! Each race could have its own unique details to their dragonkin form, and could retain their ability to use racial powers. For example, a khajiit dragonkin could have more pronounced claws and fangs, more feline eyes, maybe tufts of fur sticking out in between their scales (imagine if a dragon and a tiger had a baby). An argonian would have a more reptilian, slick look to them and a naturally venomous set of fangs/claws.

-It could be a quest oriented kind of thing as well! Maybe a post-primary questline kind of thing, or maybe the quest wouldn't trigger until the dragonborn had learned a certain number of shouts (you gotta be so powerful as a dragonborn before parthurnaax will talk to you about it or something). I just don't think it'd be something that ought to be available to the character then minutes after they first slip away from their initial beheading, but should still be available early enough that they could be beating down main-line quests with style.

 

I do hope you guys get what I'm going for. Like I said, MUCH easier to look at in my brain than it is to type onto a keyboard. I personally think that this would make for an excellent alternative to being a werewolf or vampire, and would really help the character FEEL as powerful as they truly are. I mean your only job is to beat down the biggest, baddest, most powerful dragon to have ever existed, and somehow being a normal dude who can breathe fire just doesn't seem like it should cut it. Idk, if anyone likes my idea PLEASE feel free to run with it and do something amazing. I realize that this has got to be an absolutely monstrous undertaking, but I really do believe it'd be worth it in the end.

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Whilst yes the lore of this is flawed (obligatory oblivion guard joke) you could make it more lore friendly by absorbing the soul of Alduin, after all he's a dragon, yet you don't absorb his soul though, plus he's the first born of Akatosh, he should be considered a demi-god at the very least. I think that having race specific dragonkiin forms may be a bit optimistic, possibly just change which existing dragon model they take their form from (Nord = Frost, Argonian = Blood etc.) though that's still limited. Flight is also an issue as its a good way to break the game, perhaps more of a glide feature, where as you jump and descend slowly with wings outstretched, or even rise higher than normal in the air (though not to high to avoid game breaking) and dash forward, sort of like a whirlwind sprint that can go over obstacles to. I think a big underlying issue with this is making it both impressive and balanced and on a final note, the name kinda needs work.

 

Just my input.

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Whilst yes the lore of this is flawed (obligatory oblivion guard joke) you could make it more lore friendly by absorbing the soul of Alduin, after all he's a dragon, yet you don't absorb his soul though, plus he's the first born of Akatosh, he should be considered a demi-god at the very least. I think that having race specific dragonkiin forms may be a bit optimistic, possibly just change which existing dragon model they take their form from (Nord = Frost, Argonian = Blood etc.) though that's still limited. Flight is also an issue as its a good way to break the game, perhaps more of a glide feature, where as you jump and descend slowly with wings outstretched, or even rise higher than normal in the air (though not to high to avoid game breaking) and dash forward, sort of like a whirlwind sprint that can go over obstacles to. I think a big underlying issue with this is making it both impressive and balanced and on a final note, the name kinda needs work.

 

Just my input.

 

 

You are going to be so Wrong... They got the Flight down already.. And again.. You CANT limit a dragon only to go into dungons...

 

 

Dragons Can not be Limited... We wanted playable Ferals so again.. Theres already a project for Feral dragons as i was told so.. Races are NOT being added... Its going to be a quest for dragon Shape.. to fly walk breath fire... but The shouts for dragons have there own voise.. So again... dont feel bad... Just put this as a Anthro topic.. not a Feral topic...

 

The Dragon Shape are for the sons of Skyrim.. Plays who WANT to really be a dragon and eat villagers pillage etc.. Not to break the game.. Its a Role Playing Game.. and thats what there focusing on...

Edited by Bazinix
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I more mean the fact you can skip parts of dungeons if you can fly, as well as get into walled city's, also I'm not sure I quite follow your post, are you saying in your opinions dragons cant be limited? and I'm aware of it not being a new race, I even suggested a way to gain the ability to transform, the OP was suggestion each races transformation resulted in a unique appearance, imagine like a different werewolf look for every race.
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