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Buff / fix wards


belmonkey

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Wards seem pretty weak atm and they are pretty easy to break, even at the highest level. It would be cool if they could get buffed a bit; maybe add a "+25% ward protection" to the Ward Absorb perk, or something. I'm not completely sure about this, but it seems like dual-casting a ward doesn't make it stronger, and if so, it should be fixed to have a greater effect like other spells do when dual-casting.
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