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Painful spells - like Bioshock Infinite vigors


sharpeningrod

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I'd love to see different effects on the caster's hand depending on what kind of spell they have in-hand. Just like in Bioshock Infinite (or even just Bioshock). These are just ideas for equipping spells while idle, so it shouldn't override most Mage animation mods.

 

Fire spells:

  • Palms facing the screen.
  • Palm areas and fingers are partially charred.
  • Slight twitching of fingers from pain.

 

Lightning spells:

  • Electricity running up and down the players hands.
  • Twitching from the wrists, fingers are contracted in place.
  • Charging spells would have partially clenched fingers, wrist bent inwards.

 

Freeze spells:

  • ....frozen hand.
  • Charging spells give a "crunching ice" sound effect because of frozen fingers.

 

You can probably make something more creative than this. I'm sure you can. Just thought of this on a whim.

 

While on the topic of painful spells, has someone ever made a Destruction spell mod where a perk would allow you to deal more damage for a slight HP cost? That would be pretty cool. It will allow you to level up Restoration spells in the process too. Something like "Deal 15% more damage with Destruction spells. Take Health damage based on 15% of Magicka spent using Destruction spells.", maybe?

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