Deleted7793178User Posted March 8, 2017 Share Posted March 8, 2017 Got some issues with NMM which doesn't enable my mods for some reasons. When I check a mod's plugin box in NMM, it doesn't put an asterisk in front of the mod esp name in plugins.txt as it should to enable the mod. I tried to uncheck and re-check the box, disable read-only of the file and a bunch of other stuff. Still not working, and the only way to enable my mods is to enable them manually in-game. I don't really want to do that every time I restart my game :/ Help? :pinch: Link to comment Share on other sites More sharing options...
Demonikone Posted March 8, 2017 Share Posted March 8, 2017 have you done any needed ini edits? just curious, i mean you havent provided alot of info so atm its kinda guess work... if you could use the (spoiler) commands and link modlist + both prefs and fallour4 ini that may help... if you are running f4se etc papyrus logs maybe good too Link to comment Share on other sites More sharing options...
Deleted7793178User Posted March 8, 2017 Author Share Posted March 8, 2017 Hello, yes I edited my inis with BethINI (http://www.nexusmods.com/skyrim/mods/69787/?) Here are my INIs files:------------------------ Fallout4.ini [Archive]bInvalidateOlderFiles=1sResourceDataDirsFinal=SCellResourceIndexFileList=Fallout4.cdxSGeometryPackageList=Fallout4 - Geometry.csgSResourceArchiveList=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2SResourceArchiveList2=Fallout4 - Animations.ba2SResourceArchiveMemoryCacheList=Fallout4 - Misc.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2, Fallout4 - Materials.ba2sResourceIndexFileList=Fallout4 - Textures1.ba2, Fallout4 - Textures2.ba2, Fallout4 - Textures3.ba2, Fallout4 - Textures4.ba2, Fallout4 - Textures5.ba2, Fallout4 - Textures6.ba2, Fallout4 - Textures7.ba2, Fallout4 - Textures8.ba2, Fallout4 - Textures9.ba2sResourceStartUpArchiveList=Fallout4 - Startup.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2[Audio]bEnableAudio=1[Camera]fMouseWheelZoomSpeed=3.00[Controls]fMouseHeadingSensitivityMax=0.0800fMouseHeadingXScale=0.0210fMouseHeadingYScale=0.0420[Display]bDynamicObjectQueryManager=1bMultiThreadedAccumulation=1bMultiThreadedRenderingUNP=1fMeshLODFadePercentDefault=1.2000fMeshLODLevel1FadeDist=3500.0000fMeshLODLevel2FadeDist=2000.0000fSAOBias=0.6fSAOIntensity=7.1fSAORadius=108.2fSunShadowUpdateTime=1.0fSunUpdateThreshold=0.5iPresentInterval=1[Gameplay]fPlayerDisableSprintingLoadingCellDistance=0[General]bDisableAllGore=0fChancesToPlayAlternateIntro=0fEncumberedReminderTimer=3600sIntroSequence=sLanguage=enuExterior Cell Buffer=36uGridsToLoad=5uMainMenuDelayBeforeAllowSkip=0[Grass]bAllowCreateGrass=1bAllowLoadGrass=0fGrassFadeRange=1950iMaxGrassTypesPerTexure=2iMinGrassSize=20[HairLighting]fHairPrimSpecPow=125.0fHairPrimSpecScale=0.02fHairPrimSpecShift=0.36fHairSecSpecPow=160.0fHairSecSpecScale=1.2fHairSecSpecShift=-0.40[imageSpace]bDoRadialBlur=1[interface]fSafeZoneX=15.0fSafeZoneXWide=64.0fSafeZoneXWide16x10=64.0fSafeZoneY=15.0fSafeZoneYWide16x10=36.0[LOD]fDistanceMultiplier=1.00fLODFadeOutMultItems=2.5000fLODFadeOutMultObjects=4.5000[MapMenu]uLockedObjectMapLOD=16uLockedTerrainLOD=32[Papyrus]bEnableLogging=0bEnableProfiling=0bEnableTrace=0bLoadDebugInformation=0fPostLoadUpdateTimeMS=500.0[Pathfinding]fWarpMaxTime=4iWarpMaxPathFailureCount=3[screenSplatter]bBloodSplatterEnabled=1[sSSSS]fSSSSSPower=4.0[Water]bReflectLODLand=0bReflectLODObjects=0bReflectLODTrees=0bReflectSky=0[Weather]bPrecipitation=1 - Fallout4Custom.ini [Archive]bInvalidateOlderFiles=1sResourceDataDirsFinal=SCellResourceIndexFileList=Fallout4.cdxSGeometryPackageList=Fallout4 - Geometry.csgSResourceArchiveList=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2SResourceArchiveList2=Fallout4 - Animations.ba2SResourceArchiveMemoryCacheList=Fallout4 - Misc.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2, Fallout4 - Materials.ba2sResourceIndexFileList=Fallout4 - Textures1.ba2, Fallout4 - Textures2.ba2, Fallout4 - Textures3.ba2, Fallout4 - Textures4.ba2, Fallout4 - Textures5.ba2, Fallout4 - Textures6.ba2, Fallout4 - Textures7.ba2, Fallout4 - Textures8.ba2, Fallout4 - Textures9.ba2sResourceStartUpArchiveList=Fallout4 - Startup.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2[Audio]bEnableAudio=1[Camera]fMouseWheelZoomSpeed=3.00[Controls]fMouseHeadingSensitivityMax=0.0800fMouseHeadingXScale=0.0210fMouseHeadingYScale=0.0420[Display]bDynamicObjectQueryManager=1bMultiThreadedAccumulation=1bMultiThreadedRenderingUNP=1fMeshLODFadePercentDefault=1.2000fMeshLODLevel1FadeDist=3500.0000fMeshLODLevel2FadeDist=2000.0000fSAOBias=0.6fSAOIntensity=7.1fSAORadius=108.2fSunShadowUpdateTime=1.0fSunUpdateThreshold=0.5iPresentInterval=1iLocation X=0iLocation Y=0[Gameplay]fPlayerDisableSprintingLoadingCellDistance=0[General]bDisableAllGore=0fChancesToPlayAlternateIntro=0fEncumberedReminderTimer=3600sIntroSequence=sLanguage=enuExterior Cell Buffer=36uGridsToLoad=5uMainMenuDelayBeforeAllowSkip=0[Grass]bAllowCreateGrass=1bAllowLoadGrass=0fGrassFadeRange=1950iMaxGrassTypesPerTexure=2iMinGrassSize=20[HairLighting]fHairPrimSpecPow=125.0fHairPrimSpecScale=0.02fHairPrimSpecShift=0.36fHairSecSpecPow=160.0fHairSecSpecScale=1.2fHairSecSpecShift=-0.40[imageSpace]bDoRadialBlur=1[interface]fSafeZoneX=15.0fSafeZoneXWide=64.0fSafeZoneXWide16x10=64.0fSafeZoneY=15.0fSafeZoneYWide16x10=36.0[LOD]fDistanceMultiplier=1.00fLODFadeOutMultItems=2.5000fLODFadeOutMultObjects=4.5000[MapMenu]uLockedObjectMapLOD=16uLockedTerrainLOD=32[Menu] iConsoleSizeScreenPercent=65iConsoleTextSize=16rConsoleHistoryTextColor=153,160,153rConsoleTextColor=255,255,255rDebugTextColor=255,235,222[Papyrus]bEnableLogging=0bEnableProfiling=0bEnableTrace=0bLoadDebugInformation=0fPostLoadUpdateTimeMS=500.0[Pathfinding]fWarpMaxTime=4iWarpMaxPathFailureCount=3[screenSplatter]bBloodSplatterEnabled=1[sSSSS]fSSSSSPower=4.0[Water]bReflectLODLand=0bReflectLODObjects=0bReflectLODTrees=0bReflectSky=0[Weather]bPrecipitation=1 - Fallout4Prefs.ini [AudioMenu]fAudioMasterVolume=1.0000fVal0=0.6500fVal1=0.6500fVal2=1.0000fVal3=0.6500fVal4=0.6500fVal5=1.0000fVal6=1.0000fVal7=1.0000uID0=554685uID1=466532uID2=94881uID3=1007612uID4=138006uID5=0uID6=0uID7=0[Controls]bAlwaysRunByDefault=1bGamePadRumble=1bInvertYValues=0fGamepadHeadingSensitivity=0.6667fMouseHeadingSensitivity=0.0520[Decals]uMaxDecals=100bDecals=1bSkinnedDecals=1uMaxSkinDecals=35uMaxSkinDecalsPerActor=20[Display]bAllowShadowcasterNPCLights=0bBorderless=1bComputeShaderDeferredTiledLighting=1bEnableWetnessMaterials=1bForceIgnoreSmoothness=0bFull Screen=0bMaximizeWindow=0bPrecipitationOcclusion=1bSAOEnable=1bSinglePassDirShadow=1bTopMostWindow=0bVolumetricLightingEnable=1bVolumetricLightingForceCasters=0fBlendSplitDirShadow=48.0000fDirShadowDistance=3000.0000fInteriorMeshLODLevel1FadeDist=2600.0000fInteriorMeshLODLevel2FadeDist=1950.0000fLeafAnimDampenDistEnd=4600.0000fLeafAnimDampenDistStart=3600.0000flocalShadowMapHalveEveryXUnit=750.0000fMaxFocusShadowMapDistance=450.0000fMeshLODFadeBoundDefault=256.0000fMeshLODFadePercentDefault=1.2000fMeshLODFadeScalar=1.0000fMeshLODLevel1FadeDist=4000.0000fMeshLODLevel1FadeTreeDistance=2844.0000fMeshLODLevel2FadeDist=1600.0000fMeshLODLevel2FadeTreeDistance=2048.0000focusShadowMapDoubleEveryXUnit=450.0000fShadowBiasScale=1.0000fShadowDistance=3000.0000fTessFactorMaxDistanceScale=100.0000iDirShadowSplits=2iMaxAnisotropy=16iMaxDecalsPerFrame=10iMaxFocusShadows=2iMaxFocusShadowsDialogue=4iMaxSkinDecalsPerFrame=3iPresentInterval=1iScreenShotIndex=0iShadowMapResolution=2048iSize H=1080iSize W=1920iTiledLightingMinLights=40iVolumetricLightingQuality=2sAntiAliasing=TAAsD3DDevice="NVIDIA GeForce GTX 970"uiOrthoShadowFilter=2uiShadowFilter=2uPipboyTargetHeight=700uPipboyTargetWidth=876iAdapter=0iTexMipMapSkip=0bEnableRainOcclusion=0[GamePlay]bShowFloatingQuestMarkers=1bShowQuestMarkers=1iDifficulty=2[General]bEnableStoryManagerLogging=0bGamepadEnable=1bPipboyCompanionEnabled=0iStoryManagerLoggingEvent=-1uGridsToLoad=5[Grass]fGrassMaxStartFadeDistance=4650.0000fGrassMinStartFadeDistance=0.0000fGrassStartFadeDistance=0.0000[imagespace]bDoDepthOfField=1bLensFlare=1bMBEnable=1bScreenSpaceBokeh=0[interface]bDialogueCameraEnable=1bDialogueSubtitles=1bGeneralSubtitles=1bShowCompass=1iHUDColorB=61iHUDColorG=255iHUDColorR=98uHUDActiveEffectWidget=2[Launcher]bEnableFileSelection=1uLastAspectRatio=1[LightingShader]bScreenSpaceReflections=1bScreenSpaceSubsurfaceScattering=0[LOD]fLODFadeOutMultActors=5.0000fLODFadeOutMultItems=3.0000fLODFadeOutMultObjects=5.0000fLODFadeOutMultSkyCell=1.0000[MAIN]bCrosshairEnabled=1bSaveOnPause=1bSaveOnRest=1bSaveOnTravel=1bSaveOnWait=1fHUDOpacity=0.9705fSkyCellRefFadeDistance=150000.0000[Particles]iMaxDesired=750[Pipboy]fPipboyEffectColorB=0.2276fPipboyEffectColorG=1.0000fPipboyEffectColorR=0.3869[saveGame]fAutosaveEveryXMins=10.0000[TerrainManager]bShowLODInEditor=0fBlockLevel0Distance=20000.0000fBlockLevel1Distance=32000.0000fBlockLevel2Distance=80000.0000fBlockMaximumDistance=100000.0000fSplitDistanceMult=1.1000fTreeLoadDistance=75000.0000[VATS]fModMenuEffectColorB=0.2414fModMenuEffectColorG=0.9900fModMenuEffectColorR=0.3874fModMenuEffectHighlightColorB=0.2414fModMenuEffectHighlightColorG=1.0000fModMenuEffectHighlightColorR=0.3874fModMenuEffectHighlightPAColorB=0.4100fModMenuEffectHighlightPAColorG=0.8200fModMenuEffectHighlightPAColorR=1.0000fModMenuEffectPAColorB=0.4100fModMenuEffectPAColorG=0.8200fModMenuEffectPAColorR=1.0000[Water]bUseWaterDepth=1bUseWaterDisplacements=1bUseWaterReflections=1bUseWaterRefractions=1[NVHBAO]fBackgroundAOViewDepth=750.0000bBackgroundAOEnable=1fDepthThresholdSharpness=100.0000fDepthThresholdMaxViewDepth=500.0000bDepthThresholdEnable=0iDepthClampModeEnum=0fCoarseAO=1.0000fDetailAO=0.6500fBlurSharpnessProfileBackgroundViewDepth=1.0000fBlurSharpnessProfileForegroundViewDepth=0.0000fBlurSharpnessProfileForegroundSharpnessScale=4.0000bBlurSharpnessProfileEnable=0fBlurSharpness=16.0000iBlurRadiusEnum=1bBlurEnable=1fPowerExponent=2.5000fBias=0.1000fRadius=0.6500bEnable=1[NVFlex]iMaxNeighbors2=64iMaxNeighbors1=48iMaxNeighbors0=32iMaxParticles2=32768iMaxParticles1=16000iMaxParticles0=6000fKillRadius2=4000.0000fKillRadius1=3000.0000fKillRadius0=2000.0000iQuality=0bNVFlexEnable=0bNVFlexInstanceDebris=1bNVFlexDrawDebris=1[blurShaderHDR]bDoHighDynamicRange=0[blurShader]bUseBlurShader=0 ----------------------- My mods list: Fallout4.esmUnofficial Fallout 4 Patch.espArmorKeywords.esmRealistic Death Physics.espDeadBodyCollision.espFaster Terminal Displays (5x).espValdacilsItemSorting-00-ValsPicks-NoDLCVersion-VanillaWeight.espValdacilsItemSorting-NotJunk.espValdacilsItemSorting-JunkBetter+DEF_INV.espVIS-PatchChemRedux.espchem redux.espLooksMenu.esp ----------------------- I'm launching my game F4SE via Steam with the trick mentioned here: https://steamcommunity.com/sharedfiles/filedetails/?id=682660057 Link to comment Share on other sites More sharing options...
Deleted7793178User Posted March 8, 2017 Author Share Posted March 8, 2017 Weird enough, when I put a * manually in front of a esp in plugins.txt, the mod related to it uncheck itself in NMM. It's like the procedure was reversed... Link to comment Share on other sites More sharing options...
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