gmg2dave Posted March 8, 2017 Share Posted March 8, 2017 I am having a weird bug with my Pipboy light that is driving me nuts. For some reason, instead of being omni-directional the light is a very tight spotlight. I have checked in FO4Edit to see if I have any mods installed that would effect the defaultPipboyLight entry and there is nothing showing up that would effect the light or change it from the vanilla setting. I know there are mods out there that change the light to a spotlight, such as Legendary Lamps - Lights Lamps Pipboy Overhaul but I do not have it installed. I did try to install it, and there is an option to change, or keep, the Pipboy light as omni-directional but even after installing, the light is still a spotlight. I know the default light is omni-directional, and there's nothing showing up in my load order that would change that, so is there an INI tweak that I might have made that would change it to a spotlight, or does anyone have any idea what could be changing the light? The only mod I do have installed that effects lighting is Brighter Settlement Lights that makes no edits to the Pipboy light, I checked. Link to comment Share on other sites More sharing options...
stihspid Posted March 9, 2017 Share Posted March 9, 2017 (edited) I wouldn't call it omni directional. You didn't notice it's a little brighter on the left side? Anyway. You said you checked it, but did you really. Doesn't matter if you got a pipboy mod or not. You would take xEdit, x is just to make it easy for us all to have these tools spread across multiple games we now use all the time, since it's a library. Launch it, load the whole load order up. Fallout4.esm at the top, open the tree with the +, go down to lights, all the vanilla lights are in there, if you click one that is colored, that means something else is changing it, hence the whole white list movement, because it's white list, nothing else touches it, the whole clean/messy argument. Anyway, there's a lot of lights, holly ***t! The left window where all the mods an +/- tree is, right click there, apply filter, uncheck everything, build your filter, check by record signature top middle, then the box underneath that find LIGH - light check that, and then just below middle screen all the way to the left check Editor Id contains, type Pip, Pipboy, pippypippiporusa, then filter in the lower right.defaultPipboyLight came up under a search of "Pip" No mesh, but a data\Textures\Effects\Gobos\PipboyLightGOBO_d.DDS so you could look there too. Also PA helmets change the piplight to a spot light along with miner helmets, there's a flashlight mod that does that. Outside of these I can't think of a reason that we would change the light for a purpose like that, meaning it's probably a glitch from bad habits you might have or old mods, that are known to cause various problems. It might be better to just roll back your savegame until the effect isn't there anymore, which actually I just broke 6 Gb of savegames on a play through, because of what happened, and the changes I made to the load order. Yeah sure I tried to fix it, but as I got close to being finished I realized just how broken it was, and now it's deleted. We rolled into another scenario with that same character, a few mods fixed, maybe 10 mods added to a 500+ mods xMerged build that's this 103Gb behemoth of a hotfixed hack job which resulted in a very stable FO4. No LOOT, old school ordering, and I didn't remove the ITM, just sorted masters & maybe disabled deleted to clean it. But yeah 10-20 tries over 1.25 years time I finally got a real good stable build with tons of junk in it.The point being, you might have to try for a while a few different ways, to get what you want. Then also it would help to start learning how to look up stuff, so you'll know how to fish. Maybe you already know all that, maybe you don't, how am I saposed to know, it's just a desk here, with a lot of blinking lights, and many 3 pronged toggle switches. You know recently I switched from a white pipboy light cause it's brighter, to a custom green color I made to match the old FO3 light we used, FOR YEARS! EYARS I SAY! LOL What a piece of s***, get a much older classic Pip pad. Idk been too long since I been there. But yeah, stuff like this we learned 8 years ago, the Oblivion folks were learning it before us, an even more before them. Bah hell, YouTube is calling me. Speaking of, did you know someone was trying to make YouTube in FO4, LOL, pretty good work too, but we already did that with videos of the wasteland kind of, burp, if you didn't know about watching TV in FO4, or 3DNPC "tales from the commonweath" for FO4, Atomic Radio, in fact the whole last 1.25 years, you should know about all that, it helps. See you later. Edited March 9, 2017 by stihspid Link to comment Share on other sites More sharing options...
gmg2dave Posted March 12, 2017 Author Share Posted March 12, 2017 I found the culprit, and it didn't have anything to do with my game files or the game itself as it turns out. It was my NVidea graphics driver that was doing it. As soon as I swapped to HBAO+ it magically fixed the problem and my Pipboy light returned to normal. Link to comment Share on other sites More sharing options...
Recommended Posts