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kust from falkreth marry


maxxblaster

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Alters the existing one. when you first open it on the top is a pull down menu list of the NPC's in the game. find the one you want to modify. once you have them open select the factions tab. now use the pull down menu for new faction and find potentialmarriagefaction. add that faction and save the .esp in your data folder. enter the game with the .esp enabled and find him. once you find him open the console, select him and type "resurrect" without quotes to reset his AI to the new .esp. he should then be available for marriage.

 

If he doesnt have a bed then you wont get the lovers comfort benifit. If he lives at an inn like Lisette you could try renting a room at the inn and sleeping there before asking him to move. sometimes that works for NPC's that live at an inn but have no bed.

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ok I have done that . But still he walks away.

Should i remove the other factions (if that is possible ? Or maybe it is just not possible....

Cause i think when i mess that up he wont be the person he was in the first place.

I was able to marry lod instead (the blacksmid ) and i turned his head into the head from kust. But it is grey hahahahaha . And the eyes don't match

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update. It worked . Maybe i did it the wrong way around yesterday. First setrelationshiprank player 4 and then addfac 19809 1

Today i did it the other way around first add.... and then setrelation......

funny because i thought i try everything.. Annyway. thank's for the help. me happy

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Sorry i did not see yesterdays post.

 

If you use the editor to add the faction then you should not use "addfac 19809 1" fact is you can add every faction possible with the editor and no need to use the console to add any. I have never had an issue adding potentialmarriagefaction to an NPC and them not having the marriage dialogue unless they had MarriageExcludedFaction Like Jarl Elisif. which is easy to remove with the delete button that's there.

 

"Should i remove the other factions (if that is possible ? Or maybe it is just not possible...."

 

In the Factions, Inventory, Spells, and AI Packs tabs there is a Delete button for each line. Click that button and it will remove everything on that line. everything else is menus or numbers. the menus you can remove that item by selecting --NONE-- if available. for everything that is a number just change it to 0. so yes nearly everything can be removed.

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