ryoko100 Posted March 10, 2017 Share Posted March 10, 2017 Hi guys, I am trying to create a Mod that the arrows do not create a noise when they fall to the ground. I changed the settings from fDetectProjectileDistanceNPC and fDetectProjectileDistancePlayer to 0 and changed the arrows to silent. It almost worked, when I shoot arrows on the ground the Bandits did not take any action, but for some reason other NPC hear this and they start looking for me, like Wolfs, Necromancers ... I dont know, maybe I'm missing something ... If anyone knows something I appreciate it. Link to comment Share on other sites More sharing options...
OlivierDoorenbos Posted May 30, 2017 Share Posted May 30, 2017 hi ryoko100, I know its 2 months late, but in case you still need some help:the settings you mention (fDetectProjectileDistancePlayer) control how far AI can hear a projectile travel in air, not impact.If you want to control impact detection distance, edit fDetectEventDistancePlayer instead (but this may affect more than just projectile impacts). Link to comment Share on other sites More sharing options...
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