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[LE] Detect Projectiles


ryoko100

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Hi guys, I am trying to create a Mod that the arrows do not create a noise when they fall to the ground. I changed the settings from fDetectProjectileDistanceNPC and fDetectProjectileDistancePlayer to 0 and changed the arrows to silent.


It almost worked, when I shoot arrows on the ground the Bandits did not take any action, but for some reason other NPC hear this and they start looking for me, like Wolfs, Necromancers ...


I dont know, maybe I'm missing something ... If anyone knows something I appreciate it.

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  • 2 months later...

hi ryoko100, I know its 2 months late, but in case you still need some help:

the settings you mention (fDetectProjectileDistancePlayer) control how far AI can hear a projectile travel in air, not impact.

If you want to control impact detection distance, edit fDetectEventDistancePlayer instead (but this may affect more than just projectile impacts).

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