Jump to content

FOMM is crashing whenever i activate a mod.


snake4769

Recommended Posts

Any DLC, except GRA and Courier's stash, will raise the level cap by 5 to a total of 50 with all of them installed.

 

First of all, reactivate UAC. Now that Steam is installed to another directory, it won't interfere with mods.

 

Uninstall FOMM and manually delete any folder left (sometimes folders containing user settings, inicialization files, etc. aren't deleted). But do make sure, they were only used by FOMM.

You can scan the registry for remaining keys, but unless you're absolutely sure, what you are doing, don't delete any yet. Entries pointing to the installation directory or files therein will be overwritten upon reinstall.

Install FOMM as you did with Steam, use a manually created folder that's not a subdirectory of any original windows folder.

Use FOMM while being logged in as admin.

Link to comment
Share on other sites

I am having the exact same problem as the OP, I've tried everything including disabling UAC, changing the ini file to non read only, installing fomm in safe mode, running as administrator, running in compatibility mode, etc etc etc. I can't find any documentation about my problem apart from this thread, and nobody seems to know how to fix it. I cannot run mods from the data files utility and i cannot get fomm to run without crashing. I really want to play the wealth of great looking mods at Nexus, but I can't get a single one to work. It is driving me nuts and very frustrating, can someone help me? Edited by St3nd3r
Link to comment
Share on other sites

Appreciate the help wizzy, im glad i atleast know its not just only me, just a select few who are really unlucky with this game like st3nd3r. It really does suck cause i wanted to play through the game again and play the dlc i just bought with mods but i guess not gonna happen.
Link to comment
Share on other sites

Ok, I seem to be making progress. In crashdump.txt, which is found in [user]/documents/FOMM, it tells me:

 

Access to the path 'C:\Users\[username]\AppData\Local\FalloutNV\plugins.txt' is denied.

 

I made the file in question (plugins.txt) non read-only, and stopped it from being hidden so FOMM could find it. I'm no longer getting the "something bad has happened" error, and I can now start New Vegas from FOMM with the mods enabled. Some of them aren't working, but a few of them are, which is a better result than I was getting. It seems that FOMM wasn't able to find plugins.txt because it was a hidden file. I can't believe it took me this long to figure it out.

 

I'll keep this thread posted on whether I'm able to get all my downloaded mods working.

Link to comment
Share on other sites

Ok, I seem to be making progress. In crashdump.txt, which is found in [user]/documents/FOMM, it tells me:

 

Access to the path 'C:\Users\[username]\AppData\Local\FalloutNV\plugins.txt' is denied.

 

I made the file in question (plugins.txt) non read-only, and stopped it from being hidden so FOMM could find it. I'm no longer getting the "something bad has happened" error, and I can now start New Vegas from FOMM with the mods enabled. Some of them aren't working, but a few of them are, which is a better result than I was getting. It seems that FOMM wasn't able to find plugins.txt because it was a hidden file. I can't believe it took me this long to figure it out.

 

I'll keep this thread posted on whether I'm able to get all my downloaded mods working.

 

 

I could of sworn i tried that, but ill give it another shot sometime soon. I have to redownload the game since i ended up deleting it. : /

 

 

Thanks for the tip though, keep on keepin on.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...