scrptrx Posted March 12, 2017 Share Posted March 12, 2017 Preamble: This is my first attempt at ENB installation. Be gentle, I'm soft and new. I followed, checked and rechecked nexus description guide and watched three videos. I had to do manual install. Check my profile for PC settings.I'm running on Linux/WINE/Steam and cannot use Loot or Boss (just don't run). I've manually adjusted my load order based on recommendations.SKSE works fine.Recent Skyrim install with few running script mods, mostly texture replacers w/o esp files. (Side note: in-game menu trigger and all hotkeys for ENB do NOT work, but the ENB is loading AFAIK because uninstalling makes the game look wholly different, pre-ENB. I'm guessing it's a Linux thing but idfk). Skyrim settings 100% ultra, MSAA/FXAA/Anis turned off in loader. Running via SKSE desktop shortcut. Relevant mods: hires textures for basically everything incl LOD; CoT, RLO, SFO RealVision ENB settings: Option A Medium, DoF off Here are some examples of the issues I'm having: 1) https://i.imgur.com/W0nEXtC.png & https://i.imgur.com/Uo2QOrD.png Ground textures are blurry but are actually hires. Similarly, many PEOPLE and clothing look like their texture quality was halved with ENB enabled. This is with 11MB+ diffusion maps and hires clothing replacers so ???.... Grasses, though not very smooth, look good in front of the camera but shitty from not even that far away. Trees are not smooth at all. One of the LOD trees is having issues but that's a pre-ENB mystery I'm still working on. 2) https://i.imgur.com/aw4Sd3E.jpg Things are very blurry and low-res in the near background. This is not the highest res road texture but the foreground is fine. A few 'yards' or whatever away from camera, the resolution is as if on Low settings! 3) https://i.imgur.com/lx1bqyP.jpg Some flowers look like paper cut outs, barely different from pre-ENB. Is this just SFO or is it me? You can also see the weird distance blur esp on the left-hand plants. more flowers: https://i.imgur.com/es11vMk.jpg(contrast with this bush which looks pretty good https://i.imgur.com/XC8slpd.jpg) Settings: Skyrim.ini [General] sLanguage=ENGLISH uExterior Cell Buffer=36 [Display] ipresentinterval=1 fShadowLODMaxStartFade=1000.0 fSpecularLODMaxStartFade=2000.0 fLightLODMaxStartFade=3500.0 iShadowMapResolutionPrimary=2048 bAllowScreenshot=1 [Audio] fMusicDuckingSeconds=6.0 fMusicUnDuckingSeconds=8.0 fMenuModeFadeOutTime=3.0 fMenuModeFadeInTime=1.0 [Grass] bAllowCreateGrass=1 bAllowLoadGrass=0 [GeneralWarnings] SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information. [Archive] sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa [Combat] fMagnetismStrafeHeadingMult=0.0 fMagnetismLookingMult=0.0 [Papyrus] fPostLoadUpdateTimeMS=500.0 bEnableLogging=1 bEnableTrace=1 bLoadDebugInformation=1 [Water] bReflectLODObjects=1 bReflectLODLand=1 bReflectSky=1 bReflectLODTrees=1 SkyrimPrefs.ini [General] fBrightLightColorB=1.0000 fBrightLightColorG=1.0000 fBrightLightColorR=1.0000 iStoryManagerLoggingEvent=-1 bEnableStoryManagerLogging=0 [Imagespace] bDoDepthOfField=1 iRadialBlurLevel=2 [Display] iBlurDeferredShadowMask=2 fInteriorShadowDistance=3000.0000 fShadowDistance=8000.0000 iShadowMapResolutionSecondary=4096 iShadowMapResolutionPrimary=4096 iShadowSplitCount=2 iMaxAnisotropy=1 fLeafAnimDampenDistEnd=4600.0000 fLeafAnimDampenDistStart=3600.0000 fTreesMidLODSwitchDist=1e+007 fGamma=1.2400 fDecalLOD2=1500.0000 fDecalLOD1=1000.0000 fSpecularLODStartFade=2000 fShadowLODStartFade=400.0000 fLightLODStartFade=3500 iTexMipMapMinimum=0 iTexMipMapSkip=0 iWaterMultiSamples=0 iMultiSample=1 iShadowMode=3 bTreesReceiveShadows=1 bDrawLandShadows=1 bFull Screen=1 iSize H=1440 iSize W=2560 fMeshLODFadePercentDefault=1.2000 fMeshLODFadeBoundDefault=256.0000 fMeshLODLevel2FadeTreeDistance=2048.0000 fMeshLODLevel1FadeTreeDistance=2844.0000 fMeshLODLevel2FadeDist=1e+007 fMeshLODLevel1FadeDist=1e+007 iScreenShotIndex=2 bShadowMaskZPrepass=0 bMainZPrepass=0 iMaxSkinDecalsPerFrame=25 iMaxDecalsPerFrame=100 bFloatPointRenderTarget=1 sD3DDevice="Radeon (TM) RX 480 Graphics" bFXAAEnabled=0 iShadowMapResolution=4096 fShadowBiasScale=0.2000 iShadowMaskQuarter=4 iAdapter=0 iPresentInterval=0 iShadowFilter=3 bShadowsOnGrass=1 bTransparencyMultisampling=0 bDeferredShadows=1 bDrawShadows=1 [Grass] b30GrassVS=1 fGrassStartFadeDistance=7000 fGrassMaxStartFadeDistance=7000.0000 fGrassMinStartFadeDistance=0.0000 [MAIN] bGamepadEnable=0 bCrosshairEnabled=1 fHUDOpacity=1.0000 bSaveOnPause=1 bSaveOnTravel=1 bSaveOnWait=1 bSaveOnRest=1 fSkyCellRefFadeDistance=150000.0000 [GamePlay] bShowFloatingQuestMarkers=1 bShowQuestMarkers=1 iDifficulty=4 [Interface] bDialogueSubtitles=1 bGeneralSubtitles=1 fMouseCursorSpeed=1.0000 bShowCompass=1 [Controls] fGamepadHeadingSensitivity=1.0000 fMouseHeadingSensitivity=0.0100 bAlwaysRunByDefault=1 bInvertYValues=0 bGamePadRumble=0 bMouseAcceleration=1 bUseKinect=0 [Particles] iMaxDesired=750 [SaveGame] fAutosaveEveryXMins=15.0000 [AudioMenu] fAudioMasterVolume=1.0000 fVal7=1.0000 uID7=0 fVal6=1.0000 uID6=0 fVal5=1.0000 uID5=0 fVal4=1.0000 uID4=1342332131 fVal3=0.5000 uID3=94881 fVal2=0.6500 uID2=466532 fVal1=0.8500 uID1=554685 fVal0=0.4500 uID0=1007612 [Clouds] fCloudLevel2Distance=262144.0000 fCloudLevel1Distance=32768.0000 fCloudLevel0Distance=16384.0000 fCloudNearFadeDistance=9000.0000 [TerrainManager] fTreeLoadDistance=75000 fBlockMaximumDistance=250000 fBlockLevel1Distance=70000 fBlockLevel0Distance=35000 fSplitDistanceMult=1.5 bShowLODInEditor=0 [NavMesh] fObstacleAlpha=0.5000 fCoverSideHighAlpha=0.8000 fCoverSideLowAlpha=0.6500 fEdgeFullAlpha=1.0000 fEdgeHighAlpha=0.7500 fEdgeLowAlpha=0.5000 fTriangleFullAlpha=0.7000 fTriangleHighAlpha=0.3500 fTriangleLowAlpha=0.2000 fLedgeBoxHalfHeight=25.0000 fEdgeDistFromVert=10.0000 fEdgeThickness=10.0000 fPointSize=2.5000 [Trees] bRenderSkinnedTrees=1 uiMaxSkinnedTreesToRender=20 [Decals] uMaxDecals=1000 bDecals=1 bSkinnedDecals=1 uMaxSkinDecals=100 uMaxSkinDecalsPerActor=60 [LOD] fLODFadeOutMultObjects=15 fLODFadeOutMultItems=15 fLODFadeOutMultActors=15 fLODFadeOutMultSkyCell=1.0000 [Launcher] bEnableFileSelection=1 bShowAllResolutions=0 uLastAspectRatio=3 [BlurShaderHDR] bDoHighDynamicRange=1 [BlurShader] bUseBlurShader=0 [Water] iWaterReflectHeight=512 iWaterReflectWidth=512 bUseWaterDisplacements=1 bUseWaterRefractions=1 bUseWaterReflections=1 bUseWaterDepth=1 ENBlocal.ini [PROXY] EnableProxyLibrary=true InitProxyFunctions=true ProxyLibrary=d3d9_smaa.dll [GLOBAL] UsePatchSpeedhackWithoutGraphics=false UseDefferedRendering=true IgnoreCreationKit=true [PERFORMANCE] SpeedHack=true EnableOcclusionCulling=true [MULTIHEAD] ForceVideoAdapterIndex=false VideoAdapterIndex=0 [MEMORY] ExpandSystemMemoryX64=true ReduceSystemMemoryUsage=true DisableDriverMemoryManager=false DisablePreloadToVRAM=false EnableUnsafeMemoryHacks=false ReservedMemorySizeMb=128 VideoMemorySizeMb=3072 EnableCompression=false AutodetectVideoMemorySize=false [WINDOW] ForceBorderless=false ForceBorderlessFullscreen=false [ENGINE] ForceAnisotropicFiltering=true MaxAnisotropy=16 ForceLodBias=false LodBias=0.0 AddDisplaySuperSamplingResolutions=false EnableVSync=true VSyncSkipNumFrames=0 [LIMITER] WaitBusyRenderer=false EnableFPSLimit=false FPSLimit=60.0 [INPUT] //shift KeyCombination=16 //f12 KeyUseEffect=123 //home KeyFPSLimit=36 //num / 106 KeyShowFPS=106 //print screen KeyScreenshot=44 //enter KeyEditor=13 //f4 KeyFreeVRAM=115 [ADAPTIVEQUALITY] Enable=false Quality=1 DesiredFPS=30.0 [ANTIALIASING] EnableEdgeAA=true EnableTemporalAA=false EnableSubPixelAA=false EnableTransparencyAA=false [FIX] FixGameBugs=true FixParallaxBugs=true FixParallaxTerrain=false FixAliasedTextures=true IgnoreInventory=true FixTintGamma=false RemoveBlur=false FixSubSurfaceScattering=true FixSkyReflection=true FixCursorVisibility=true FixLag=false [LONGEXPOSURE] EnableLongExposureMode=false Time=1.0 BlendMax=0.0 ENBseries.ini ///////////////////////////////////////////////// // -- RealVision ENB A Medium v279b -- // // optimized for // Climates of Tamriel // & // Realistic Lighting Overhaul // // +++ // ENB settings by SkyrimTuner // ///////////////////////////////////////////////// [GLOBAL] UseEffect=true [EFFECT] UseOriginalPostProcessing=false UseOriginalObjectsProcessing=false EnableBloom=true EnableLens=true EnableAdaptation=true EnableDepthOfField=false EnableAmbientOcclusion=false EnableDetailedShadow=true EnableSunRays=true EnableSunGlare=true EnableSkyLighting=true EnableImageBasedLighting=true EnableReflection=true EnableSoftParticles=false EnableParticleLights=false EnableSubSurfaceScattering=true EnableWater=true EnableUnderwater=true EnableCloudShadows=true EnableVolumetricRays=false EnableProceduralSun=false EnableMist=false [COLORCORRECTION] UsePaletteTexture=true Brightness=1.0 GammaCurve=1.0 UseProceduralCorrection=false [WEATHER] EnableMultipleWeathers=false [TIMEOFDAY] Enable=false DawnDuration=1.5 SunriseTime=7.25 DayTime=13.5 SunsetTime=19.25 DuskDuration=1.5 NightTime=1.0 [NIGHTDAY] DetectorOldVersion=false DetectorDefaultDay=false DetectorLevelDay=0.72 DetectorLevelNight=0.12 DetectorLevelCurve=0.5 [ADAPTATION] ForceMinMaxValues=false AdaptationSensitivity=0.1 AdaptationTime=0.2 AdaptationMin=0.2 AdaptationMax=1.0 [BLOOM] AmountSunrise=0.3 AmountDay=0.32 AmountSunset=0.3 AmountNight=0.1 AmountInteriorDay=0.3 AmountInteriorNight=0.2 BlueShiftAmountSunrise=1.5 BlueShiftAmountDay=2.0 BlueShiftAmountSunset=1.5 BlueShiftAmountNight=0.2 BlueShiftAmountInteriorDay=1.0 BlueShiftAmountInteriorNight=1.0 IgnoreWeatherSystem=false [LENS] IgnoreWeatherSystem=false ReflectionIntensitySunrise=0.45 ReflectionIntensityDay=0.5 ReflectionIntensitySunset=0.4 ReflectionIntensityNight=0.13 ReflectionIntensityInteriorDay=0.12 ReflectionIntensityInteriorNight=0.12 ReflectionPowerSunrise=0.9 ReflectionPowerDay=1.1 ReflectionPowerSunset=0.9 ReflectionPowerNight=2.4 ReflectionPowerInteriorDay=2.0 ReflectionPowerInteriorNight=2.0 DirtIntensitySunrise=1.0 DirtIntensityDay=1.0 DirtIntensitySunset=1.0 DirtIntensityNight=1.0 DirtIntensityInteriorDay=1.0 DirtIntensityInteriorNight=1.0 DirtPowerSunrise=2.0 DirtPowerDay=2.0 DirtPowerSunset=2.0 DirtPowerNight=2.0 DirtPowerInteriorDay=2.0 DirtPowerInteriorNight=2.0 [SSAO_SSIL] EnableSupersampling=false UseIndirectLighting=true UseComplexIndirectLighting=false UseComplexAmbientOcclusion=false UseAmbientIndirectLighting=false SamplingQuality=1 SamplingPrecision=2 SamplingRange=0.3 FadeFogRange=1.0 SizeScale=0.5 SourceTexturesScale=0.7 EnableComplexFilter=true FilterQuality=1 FilterType=2 AOAmount=0.75 AOAmountInterior=1.0 ILAmount=3.5 ILAmountInterior=1.0 AOIntensity=1.0 AOIntensityInterior=1.0 AOType=1 ILType=0 AOMixingType=0 AOMixingTypeInterior=2 EnableDenoiser=true [SKYLIGHTING] IgnoreWeatherSystem=false Quality=1 FilterQuality=1 AmbientMinLevelSunrise=0.7 AmbientMinLevelDay=0.9 AmbientMinLevelSunset=0.7 AmbientMinLevelNight=0.3 AmbientMinLevelInteriorDay=0.1 AmbientMinLevelInteriorNight=0.1 [ENVIRONMENT] IgnoreWeatherSystem=false DirectLightingIntensitySunrise=1.2 DirectLightingIntensityDay=1.25 DirectLightingIntensitySunset=1.2 DirectLightingIntensityNight=1.0 DirectLightingIntensityInteriorDay=1.0 DirectLightingIntensityInteriorNight=1.0 DirectLightingCurveSunrise=1.7 DirectLightingCurveDay=1.7 DirectLightingCurveSunset=1.7 DirectLightingCurveNight=1.0 DirectLightingCurveInteriorDay=1.0 DirectLightingCurveInteriorNight=1.0 DirectLightingDesaturationSunrise=0.8 DirectLightingDesaturationDay=0.8 DirectLightingDesaturationSunset=0.8 DirectLightingDesaturationNight=0.2 DirectLightingDesaturationInteriorDay=0.0 DirectLightingDesaturationInteriorNight=0.0 SpecularAmountMultiplierSunrise=1.0 SpecularAmountMultiplierDay=1.0 SpecularAmountMultiplierSunset=1.0 SpecularAmountMultiplierNight=2.1 SpecularAmountMultiplierInteriorDay=1.0 SpecularAmountMultiplierInteriorNight=1.0 SpecularPowerMultiplierSunrise=1.0 SpecularPowerMultiplierDay=1.0 SpecularPowerMultiplierSunset=1.0 SpecularPowerMultiplierNight=2.0 SpecularPowerMultiplierInteriorDay=1.0 SpecularPowerMultiplierInteriorNight=1.0 SpecularFromLightSunrise=0.1 SpecularFromLightDay=0.1 SpecularFromLightSunset=0.1 SpecularFromLightNight=0.0 SpecularFromLightInteriorDay=0.0 SpecularFromLightInteriorNight=0.0 AmbientLightingIntensitySunrise=1.4 AmbientLightingIntensityDay=1.33 AmbientLightingIntensitySunset=1.4 AmbientLightingIntensityNight=1.0 AmbientLightingIntensityInteriorDay=15.0 AmbientLightingIntensityInteriorNight=5.75 AmbientLightingCurveSunrise=0.5 AmbientLightingCurveDay=0.55 AmbientLightingCurveSunset=0.5 AmbientLightingCurveNight=1.0 AmbientLightingCurveInteriorDay=0.6 AmbientLightingCurveInteriorNight=0.7 AmbientLightingDesaturationSunrise=0.8 AmbientLightingDesaturationDay=0.8 AmbientLightingDesaturationSunset=0.8 AmbientLightingDesaturationNight=0.0 AmbientLightingDesaturationInteriorDay=0.0 AmbientLightingDesaturationInteriorNight=0.0 AmbientColorFilterAmountSunrise=0.0 AmbientColorFilterAmountDay=0.0 AmbientColorFilterAmountSunset=0.0 AmbientColorFilterAmountNight=0.0 AmbientColorFilterAmountInteriorDay=0.0 AmbientColorFilterAmountInteriorNight=0.0 AmbientColorFilterTopSunrise=1, 1, 1 AmbientColorFilterTopDay=1, 1, 1 AmbientColorFilterTopSunset=1, 1, 1 AmbientColorFilterTopNight=1, 1, 1 AmbientColorFilterTopInteriorDay=1, 1, 1 AmbientColorFilterTopInteriorNight=1, 1, 1 AmbientColorFilterMiddleSunrise=0, 0, 0 AmbientColorFilterMiddleDay=0, 0, 0 AmbientColorFilterMiddleSunset=0, 0, 0 AmbientColorFilterMiddleNight=0, 0, 0 AmbientColorFilterMiddleInteriorDay=0, 0, 0 AmbientColorFilterMiddleInteriorNight=0, 0, 0 AmbientColorFilterBottomSunrise=1, 1, 1 AmbientColorFilterBottomDay=1, 1, 1 AmbientColorFilterBottomSunset=1, 1, 1 AmbientColorFilterBottomNight=1, 1, 1 AmbientColorFilterBottomInteriorDay=1, 1, 1 AmbientColorFilterBottomInteriorNight=1, 1, 1 PointLightingIntensitySunrise=1.0 PointLightingIntensityDay=1.0 PointLightingIntensitySunset=1.0 PointLightingIntensityNight=1.0 PointLightingIntensityInteriorDay=1.22 PointLightingIntensityInteriorNight=1.22 PointLightingCurveSunrise=0.9 PointLightingCurveDay=0.9 PointLightingCurveSunset=0.9 PointLightingCurveNight=0.9 PointLightingCurveInteriorDay=1.0 PointLightingCurveInteriorNight=1.0 PointLightingDesaturationSunrise=0.5 PointLightingDesaturationDay=0.5 PointLightingDesaturationSunset=0.5 PointLightingDesaturationNight=0.35 PointLightingDesaturationInteriorDay=0.4 PointLightingDesaturationInteriorNight=0.4 ParticleLightsIntensitySunrise=1.0 ParticleLightsIntensityDay=1.0 ParticleLightsIntensitySunset=1.0 ParticleLightsIntensityNight=1.0 ParticleLightsIntensityInteriorDay=0.15 ParticleLightsIntensityInteriorNight=0.15 FogColorMultiplierSunrise=0.7 FogColorMultiplierDay=1.0 FogColorMultiplierSunset=0.7 FogColorMultiplierNight=0.2 FogColorMultiplierInteriorDay=1.0 FogColorMultiplierInteriorNight=1.0 FogColorCurveSunrise=0.75 FogColorCurveDay=0.65 FogColorCurveSunset=0.75 FogColorCurveNight=1.0 FogColorCurveInteriorDay=1.0 FogColorCurveInteriorNight=1.0 ColorPowSunrise=1.3 ColorPowDay=1.3 ColorPowSunset=1.3 ColorPowNight=1.0 ColorPowInteriorDay=1.0 ColorPowInteriorNight=1.0 [SKY] IgnoreWeatherSystem=false Enable=true DisableWrongSkyMath=true StarsIntensity=1.5 StarsCurve=1.0 AuroraBorealisIntensity=1.0 AuroraBorealisCurve=0.7 CloudsIntensitySunrise=1.5 CloudsIntensityDay=1.6 CloudsIntensitySunset=1.5 CloudsIntensityNight=0.4 CloudsIntensityInteriorDay=1.0 CloudsIntensityInteriorNight=1.0 CloudsCurveSunrise=1.0 CloudsCurveDay=1.0 CloudsCurveSunset=1.0 CloudsCurveNight=1.0 CloudsCurveInteriorDay=1.0 CloudsCurveInteriorNight=1.0 CloudsDesaturationSunrise=0.0 CloudsDesaturationDay=0.0 CloudsDesaturationSunset=0.0 CloudsDesaturationNight=0.3 CloudsDesaturationInteriorDay=0.0 CloudsDesaturationInteriorNight=0.0 CloudsOpacitySunrise=0.75 CloudsOpacityDay=0.75 CloudsOpacitySunset=0.75 CloudsOpacityNight=0.25 CloudsOpacityInteriorDay=0.75 CloudsOpacityInteriorNight=0.25 CloudsEdgeClamp=0.5 CloudsEdgeIntensity=2.0 CloudsEdgeFadeRange=1.0 CloudsEdgeMoonMultiplier=4.0 GradientIntensitySunrise=1.0 GradientIntensityDay=0.9 GradientIntensitySunset=1.0 GradientIntensityNight=0.2 GradientIntensityInteriorDay=2.0 GradientIntensityInteriorNight=1.0 GradientDesaturationSunrise=0.0 GradientDesaturationDay=0.0 GradientDesaturationSunset=0.0 GradientDesaturationNight=0.0 GradientDesaturationInteriorDay=0.0 GradientDesaturationInteriorNight=0.0 GradientTopIntensitySunrise=1.5 GradientTopIntensityDay=0.72 GradientTopIntensitySunset=1.5 GradientTopIntensityNight=0.9 GradientTopIntensityInteriorDay=1.0 GradientTopIntensityInteriorNight=1.0 GradientTopCurveSunrise=0.7 GradientTopCurveDay=0.7 GradientTopCurveSunset=0.7 GradientTopCurveNight=0.8 GradientTopCurveInteriorDay=1.0 GradientTopCurveInteriorNight=1.0 GradientMiddleIntensitySunrise=2.3 GradientMiddleIntensityDay=2.3 GradientMiddleIntensitySunset=2.3 GradientMiddleIntensityNight=0.7 GradientMiddleIntensityInteriorDay=1.0 GradientMiddleIntensityInteriorNight=1.0 GradientMiddleCurveSunrise=1.0 GradientMiddleCurveDay=1.0 GradientMiddleCurveSunset=1.0 GradientMiddleCurveNight=0.8 GradientMiddleCurveInteriorDay=1.0 GradientMiddleCurveInteriorNight=1.0 GradientHorizonIntensitySunrise=2.5 GradientHorizonIntensityDay=2.5 GradientHorizonIntensitySunset=2.5 GradientHorizonIntensityNight=0.8 GradientHorizonIntensityInteriorDay=1.0 GradientHorizonIntensityInteriorNight=1.0 GradientHorizonCurveSunrise=1.0 GradientHorizonCurveDay=1.0 GradientHorizonCurveSunset=1.0 GradientHorizonCurveNight=0.8 GradientHorizonCurveInteriorDay=1.0 GradientHorizonCurveInteriorNight=1.0 SunIntensitySunrise=1.0 SunIntensityDay=0.8 SunIntensitySunset=1.0 SunIntensityNight=1.0 SunIntensityInteriorDay=1.0 SunIntensityInteriorNight=1.0 SunDesaturationSunrise=0.1 SunDesaturationDay=0.4 SunDesaturationSunset=0.1 SunDesaturationNight=0.0 SunDesaturationInteriorDay=0.4 SunDesaturationInteriorNight=0.1 SunColorFilterSunrise=1, 1, 1 SunColorFilterDay=1, 1, 1 SunColorFilterSunset=1, 1, 1 SunColorFilterNight=1, 1, 1 SunColorFilterInteriorDay=1, 1, 1 SunColorFilterInteriorNight=1, 1, 1 SunGlowIntensitySunrise=0.1 SunGlowIntensityDay=0.2 SunGlowIntensitySunset=0.1 SunGlowIntensityNight=0.0 SunGlowIntensityInteriorDay=0.0 SunGlowIntensityInteriorNight=0.0 SunGlowHazinessSunrise=0.0 SunGlowHazinessDay=0.0 SunGlowHazinessSunset=0.0 SunGlowHazinessNight=0.0 SunGlowHazinessInteriorDay=0.0 SunGlowHazinessInteriorNight=0.0 SunCoronaIntensity=1.0 SunCoronaCurve=0.8 SunCoronaDesaturation=0.7 MoonIntensitySunrise=1.0 MoonIntensityDay=0.2 MoonIntensitySunset=0.2 MoonIntensityNight=1.3 MoonIntensityInteriorDay=1.0 MoonIntensityInteriorNight=1.0 MoonCurveSunrise=1.0 MoonCurveDay=1.0 MoonCurveSunset=1.0 MoonCurveNight=1.0 MoonCurveInteriorDay=1.0 MoonCurveInteriorNight=1.0 MoonDesaturationSunrise=0.0 MoonDesaturationDay=0.0 MoonDesaturationSunset=0.0 MoonDesaturationNight=0.0 MoonDesaturationInteriorDay=0.0 MoonDesaturationInteriorNight=0.0 [OBJECT] IgnoreWeatherSystem=false SubSurfaceScatteringMultiplierSunrise=0.0 SubSurfaceScatteringMultiplierDay=0.0 SubSurfaceScatteringMultiplierSunset=0.0 SubSurfaceScatteringMultiplierNight=0.0 SubSurfaceScatteringMultiplierInteriorDay=0.0 SubSurfaceScatteringMultiplierInteriorNight=0.0 SubSurfaceScatteringPowerSunrise=8.0 SubSurfaceScatteringPowerDay=8.0 SubSurfaceScatteringPowerSunset=8.0 SubSurfaceScatteringPowerNight=8.0 SubSurfaceScatteringPowerInteriorDay=8.0 SubSurfaceScatteringPowerInteriorNight=8.0 SpecularAmountMultiplierSunrise=1.0 SpecularAmountMultiplierDay=1.0 SpecularAmountMultiplierSunset=1.0 SpecularAmountMultiplierNight=1.0 SpecularAmountMultiplierInteriorDay=1.0 SpecularAmountMultiplierInteriorNight=1.0 SpecularPowerMultiplierSunrise=1.0 SpecularPowerMultiplierDay=1.0 SpecularPowerMultiplierSunset=1.0 SpecularPowerMultiplierNight=1.0 SpecularPowerMultiplierInteriorDay=1.0 SpecularPowerMultiplierInteriorNight=1.0 [VEGETATION] SubSurfaceScatteringMultiplierSunrise=1.0 SubSurfaceScatteringMultiplierDay=1.0 SubSurfaceScatteringMultiplierSunset=1.0 SubSurfaceScatteringMultiplierNight=1.0 SubSurfaceScatteringMultiplierInteriorDay=1.0 SubSurfaceScatteringMultiplierInteriorNight=1.0 SubSurfaceScatteringPowerSunrise=1.0 SubSurfaceScatteringPowerDay=1.0 SubSurfaceScatteringPowerSunset=1.0 SubSurfaceScatteringPowerNight=1.0 SubSurfaceScatteringPowerInteriorDay=1.0 SubSurfaceScatteringPowerInteriorNight=1.0 SpecularAmountMultiplierSunrise=1.0 SpecularAmountMultiplierDay=1.0 SpecularAmountMultiplierSunset=1.0 SpecularAmountMultiplierNight=1.0 SpecularAmountMultiplierInteriorDay=1.0 SpecularAmountMultiplierInteriorNight=1.0 SpecularPowerMultiplierSunrise=1.0 SpecularPowerMultiplierDay=1.0 SpecularPowerMultiplierSunset=1.0 SpecularPowerMultiplierNight=1.0 SpecularPowerMultiplierInteriorDay=1.0 SpecularPowerMultiplierInteriorNight=1.0 IgnoreWeatherSystem=false [EYES] IgnoreWeatherSystem=false SubSurfaceScatteringMultiplierSunrise=0.36 SubSurfaceScatteringMultiplierDay=0.48 SubSurfaceScatteringMultiplierSunset=0.36 SubSurfaceScatteringMultiplierNight=0.24 SubSurfaceScatteringMultiplierInteriorDay=0.24 SubSurfaceScatteringMultiplierInteriorNight=0.24 SubSurfaceScatteringPowerSunrise=4.9 SubSurfaceScatteringPowerDay=0.5 SubSurfaceScatteringPowerSunset=4.9 SubSurfaceScatteringPowerNight=8.0 SubSurfaceScatteringPowerInteriorDay=8.0 SubSurfaceScatteringPowerInteriorNight=8.0 SpecularAmountMultiplierSunrise=1.0 SpecularAmountMultiplierDay=1.0 SpecularAmountMultiplierSunset=1.0 SpecularAmountMultiplierNight=1.0 SpecularAmountMultiplierInteriorDay=1.0 SpecularAmountMultiplierInteriorNight=1.0 SpecularPowerMultiplierSunrise=1.0 SpecularPowerMultiplierDay=1.0 SpecularPowerMultiplierSunset=1.0 SpecularPowerMultiplierNight=1.0 SpecularPowerMultiplierInteriorDay=1.0 SpecularPowerMultiplierInteriorNight=1.0 [LIGHTSPRITE] IgnoreWeatherSystem=false IntensitySunrise=1.1 IntensityDay=1.1 IntensitySunset=1.1 IntensityNight=0.9 IntensityInteriorDay=1.0 IntensityInteriorNight=1.0 CurveSunrise=1.2 CurveDay=1.2 CurveSunset=1.2 CurveNight=1.0 CurveInteriorDay=1.0 CurveInteriorNight=1.0 [WINDOWLIGHT] IgnoreWeatherSystem=false IntensitySunrise=1.0 IntensityDay=1.0 IntensitySunset=1.0 IntensityNight=1.0 IntensityInteriorDay=1.0 IntensityInteriorNight=1.0 CurveSunrise=1.0 CurveDay=1.0 CurveSunset=1.0 CurveNight=1.0 CurveInteriorDay=1.0 CurveInteriorNight=1.0 [VOLUMETRICFOG] IgnoreWeatherSystem=false EnableShadows=true IntensitySunrise=1.2 IntensityDay=1.2 IntensitySunset=1.2 IntensityNight=0.2 IntensityInteriorDay=1.0 IntensityInteriorNight=1.0 CurveSunrise=0.5 CurveDay=0.5 CurveSunset=0.5 CurveNight=0.8 CurveInteriorDay=1.0 CurveInteriorNight=1.0 LightingInfluenceSunrise=1.0 LightingInfluenceDay=1.0 LightingInfluenceSunset=1.0 LightingInfluenceNight=1.0 LightingInfluenceInteriorDay=1.0 LightingInfluenceInteriorNight=1.0 OpacitySunrise=0.67 OpacityDay=0.67 OpacitySunset=0.67 OpacityNight=0.67 OpacityInteriorDay=0.67 OpacityInteriorNight=0.67 [FIRE] IgnoreWeatherSystem=false IntensitySunrise=1.0 IntensityDay=1.0 IntensitySunset=1.0 IntensityNight=2.0 IntensityInteriorDay=1.0 IntensityInteriorNight=1.0 CurveSunrise=0.7 CurveDay=0.7 CurveSunset=0.7 CurveNight=0.7 CurveInteriorDay=1.0 CurveInteriorNight=1.0 AdditiveBlending=true [PARTICLE] IgnoreWeatherSystem=false IntensitySunrise=1.0 IntensityDay=1.0 IntensitySunset=1.0 IntensityNight=0.6 IntensityInteriorDay=0.65 IntensityInteriorNight=1.0 LightingInfluenceSunrise=1.0 LightingInfluenceDay=1.0 LightingInfluenceSunset=1.0 LightingInfluenceNight=1.0 LightingInfluenceInteriorDay=0.8 LightingInfluenceInteriorNight=0.5 [DEPTHOFFIELD] IgnoreWeatherSystem=false Quality=1 FadeTime=0.2 [SHADOW] IgnoreWeatherSystem=false ShadowCastersFix=false UseBilateralShadowFilter=true ShadowQualityFix=true DetailedShadowQuality=1 ShadowFilterQuality=1 ShadowBlurRange=4.0 ShadowBlurRangeInterior=2.0 [RAYS] IgnoreWeatherSystem=false SunRaysMultiplierSunrise=0.5 SunRaysMultiplierDay=1.0 SunRaysMultiplierSunset=0.5 SunRaysMultiplierNight=0.4 SunRaysMultiplierInteriorDay=0.4 SunRaysMultiplierInteriorNight=0.4 [REFLECTION] IgnoreWeatherSystem=false Quality=1 FilterQuality=1 FilterBluriness=0.3 SizeScale=0.35 SourceTexturesScale=0.25 Amount=1.0 AmountInterior=1.0 Power=1.0 PowerInterior=1.0 GlosinessMin=0.0 GlosinessMax=0.0 EnableDenoiser=true DenoiserType=0 EnableSupersampling=false ExteriorEnable=true InteriorEnable=true [IMAGEBASEDLIGHTING] IgnoreWeatherSystem=false AdditiveAmountSunrise=0.08 AdditiveAmountDay=0.08 AdditiveAmountSunset=0.08 AdditiveAmountNight=0.08 AdditiveAmountInteriorDay=0.08 AdditiveAmountInteriorNight=0.08 MultiplicativeAmountSunrise=0.0 MultiplicativeAmountDay=0.0 MultiplicativeAmountSunset=0.0 MultiplicativeAmountNight=0.0 MultiplicativeAmountInteriorDay=0.0 MultiplicativeAmountInteriorNight=0.0 ReflectiveAmountSunrise=0.2 ReflectiveAmountDay=0.2 ReflectiveAmountSunset=0.2 ReflectiveAmountNight=0.2 ReflectiveAmountInteriorDay=0.2 ReflectiveAmountInteriorNight=0.2 [RAIN] IgnoreWeatherSystem=false Enable=false EnableAntialiasing=false EnableSupersampling=true MotionStretch=0.9 MotionTransparency=0.85 [SUBSURFACESCATTERING] IgnoreWeatherSystem=false EnableTextureAlpha=true Quality=1 Radius=4.0 Amount=0.66 EpidermalAmount=0.44 SubdermalAmount=0.002 EpidermalDiffuseSaturation=0.06 SubdermalDiffuseSaturation=0.09 EpidermalMix=0.5 SubdermalMix=0.22 SubdermalTranslucency=0.27 SubdermalPhase=0.009 [WATER] IgnoreWeatherSystem=false EnablePreCache=false EnableDispersion=true EnableCaustics=true EnableParallax=true EnableShadow=true EnableVolumetricShadow=false EnableLighting=true EnableSelfReflection=true EnableDisplacement=true DisplacementQuality=1 DisplacementFilterQuality=1 ShadowQuality=1 EnableShadowNoise=false ReflectionAmount=1.0 FrennelMultiplier=1.0 FrennelMin=0.0 FrennelMax=1.0 DispersionAmount=0.3 CausticsAmount=3.0 SunSpecularMultiplier=1.52 SunScatteringMultiplier=4.5 SunLightingMultiplier=0.88 WetMultiplier=0.72 WavesAmplitudeSunrise=0.8 WavesAmplitudeDay=0.5 WavesAmplitudeSunset=0.8 WavesAmplitudeNight=0.8 WavesAmplitudeInteriorDay=1.0 WavesAmplitudeInteriorNight=1.0 Muddiness=0.5 [UNDERWATER] IgnoreWeatherSystem=false EnableDispersion=true EnableParallax=true EnableDisplacement=false EnableSilhouette=true EnableBlurring=true EnableReflection=true EnableShadow=true ShadowQuality=1 DispersionAmount=0.9 ReflectionAmount=1.0 TransparencyFade=1.0 TransparencyCurve=1.5 DeepnessFade=1.0 DeepnessDarkening=0.5 TintAmount=2.0 TintFade=2.0 SunScatteringMultiplier=1.0 [CLOUDSHADOWS] IgnoreWeatherSystem=false EnableAtNight=false OpacitySunrise=0.45 OpacityDay=0.45 OpacitySunset=0.45 OpacityNight=0.2 OpacityInteriorDay=0.45 OpacityInteriorNight=0.2 [VOLUMETRICRAYS] IgnoreWeatherSystem=false Quality=1 IntensitySunrise=0.12 IntensityDay=0.15 IntensitySunset=0.12 IntensityNight=0.05 IntensityInteriorDay=0.1 IntensityInteriorNight=0.05 DensitySunrise=1.0 DensityDay=1.0 DensitySunset=1.0 DensityNight=1.0 DensityInteriorDay=1.0 DensityInteriorNight=1.0 SkyColorAmountSunrise=0.5 SkyColorAmountDay=0.5 SkyColorAmountSunset=0.5 SkyColorAmountNight=0.5 SkyColorAmountInteriorDay=0.5 SkyColorAmountInteriorNight=0.5 [PROCEDURALSUN] IgnoreWeatherSystem=false Size=1.0 EdgeSoftness=0.5 GlowIntensitySunrise=0.4 GlowIntensityDay=0.4 GlowIntensitySunset=0.4 GlowIntensityNight=0.4 GlowIntensityInteriorDay=0.4 GlowIntensityInteriorNight=0.4 GlowCurveSunrise=1.0 GlowCurveDay=1.0 GlowCurveSunset=1.0 GlowCurveNight=1.0 GlowCurveInteriorDay=1.0 GlowCurveInteriorNight=1.0 [MIST] IgnoreWeatherSystem=false EnableAnchors=false AnchorsAmountSunrise=1.0 AnchorsAmountDay=1.0 AnchorsAmountSunset=1.0 AnchorsAmountNight=1.0 AnchorsAmountInteriorDay=1.0 AnchorsAmountInteriorNight=1.0 ColorFromEnvironmentFog=0.4 SkyLightingAmountSunrise=0.4 SkyLightingAmountDay=0.62 SkyLightingAmountSunset=0.36 SkyLightingAmountNight=1.26 SkyLightingAmountInteriorDay=1.0 SkyLightingAmountInteriorNight=1.0 SunLightingAmountSunrise=0.65 SunLightingAmountDay=0.65 SunLightingAmountSunset=0.65 SunLightingAmountNight=0.65 SunLightingAmountInteriorDay=0.65 SunLightingAmountInteriorNight=0.65 DesaturationSunrise=0.0 DesaturationDay=0.0 DesaturationSunset=0.0 DesaturationNight=0.0 DesaturationInteriorDay=0.0 DesaturationInteriorNight=0.0 ColorFilterSunrise=1, 1, 1 ColorFilterDay=1, 1, 1 ColorFilterSunset=1, 1, 1 ColorFilterNight=1, 1, 1 ColorFilterInteriorDay=1, 1, 1 ColorFilterInteriorNight=1, 1, 1 RelativeToCameraSunrise=0.0 RelativeToCameraDay=0.0 RelativeToCameraSunset=0.0 RelativeToCameraNight=0.0 RelativeToCameraInteriorDay=0.0 RelativeToCameraInteriorNight=0.0 VerticalOffsetSunrise=-15.0 VerticalOffsetDay=-35.0 VerticalOffsetSunset=-15.0 VerticalOffsetNight=-10.0 VerticalOffsetInteriorDay=-35.0 VerticalOffsetInteriorNight=-35.0 DensitySunrise=1.5 DensityDay=1.5 DensitySunset=1.5 DensityNight=1.5 DensityInteriorDay=1.5 DensityInteriorNight=1.5 VerticalFadeSunrise=4.0 VerticalFadeDay=4.0 VerticalFadeSunset=4.0 VerticalFadeNight=4.0 VerticalFadeInteriorDay=4.0 VerticalFadeInteriorNight=4.0 DistanceFadeSunrise=0.0 DistanceFadeDay=0.0 DistanceFadeSunset=0.0 DistanceFadeNight=0.0 DistanceFadeInteriorDay=0.0 DistanceFadeInteriorNight=0.0 BottomTopSunrise=0.0 BottomTopDay=0.0 BottomTopSunset=0.0 BottomTopNight=0.0 BottomTopInteriorDay=0.0 BottomTopInteriorNight=0.0 ExponentialFadeSunrise=1.0 ExponentialFadeDay=1.0 ExponentialFadeSunset=1.0 ExponentialFadeNight=1.0 ExponentialFadeInteriorDay=1.0 ExponentialFadeInteriorNight=1.0 Thanks to anyone who can help. I figure the blur thing is an easy fix but I don't want to blindly poke and prod at settings. The image quality is another issue. Things look too sharp to me, like there's no AA coming from the ENB. Link to comment Share on other sites More sharing options...
Algabar Posted March 12, 2017 Share Posted March 12, 2017 What version of "Realvision" did you use? The one at the top of the ENB section was really, really great - but is severely outdated now. If you haven't already downloaded it, try this updated version: http://www.nexusmods.com/skyrim/mods/73661/? Link to comment Share on other sites More sharing options...
scrptrx Posted March 12, 2017 Author Share Posted March 12, 2017 (edited) well damn. Thanks. google is not always your friend.... Edited March 12, 2017 by scrptrx Link to comment Share on other sites More sharing options...
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