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need help with an armor mod


cecil101

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Im trying to attach imported weapon trishapes onto armor for aesthetics. I can get the weapon in, weighed, parented, and textured... in blender it will deform properly in pose mode and everything. when i export, and load it up for testing the weapons sit in one place, they dont move at all, no matter what the character is doing (running, crouching,etc.). so im looking for help on how to get it to deform properly.

 

heres what i did.to get it in and out.

First in Nifskope i deleted everything except the main root node, the weapon and scabbard sub nodes, and their respective trishape datas.

imported in blender. made adjustments

assigned materials and textures

parented to armatures, and weighed them

checked for deforemation in blender under pose mode. it worked well

exported everything, made the proper adjustments to import into skyrim

got into skyrim, then :wallbash: happened.... lol

 

any insights will be more than welcome :) thanks in advance.

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