pjz Posted February 1, 2012 Share Posted February 1, 2012 (edited) Yeah it does appear that having the Shader Property set to 5 will cause the game to override *any* texture filenames you set in the NIF file and instead read the default skin/flesh texture filenames. I'm trying to modify a garment to just use a Caliente-made body mesh with some tattooing and even though Nifskope shows the diffuse texture I created, the game always loads femalebody_1.dds. Changing it to 1 without changing the flags makes the body show up blue, but with the diffuse texture showing through (I guess some map is missing) but changing all the flags as you described earlier leaves me with black (I guess more maps are missing). e: I can get the tex to show up, if I actually replace the file femalebody_1.dds:http://i.imgur.com/7hjje.jpg Edited February 1, 2012 by pjz Link to comment Share on other sites More sharing options...
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