Zongo1 Posted January 30, 2012 Share Posted January 30, 2012 To start any raisoning, i will put which mod i commonly use: Deadly dragons, Wars in Skyrim 4, PISE and BetterMagic (these mod change the gameplay, and it is what i wanna talk about). I have to say that these mods do a great Job, but there is some point which can be improved, in my opinion, for a better experience and immersive play. I am not a modder so i dont know what is possible or what is not, nor if CK will allow these change (But if some can answer, i will be happy :) ) -in my mind, the smithing is one of the main issue of the balencement : 1) The merchant should sell upgraded item (with chance growing down as the item is more upgraded, of course), as any npc should be able to carry a fine weapon (and some boss, why not, legendary) : doing it will allow your hero to not smith if he wants not. (not an easy way maybe, but playable). 2) Smithing, as any skill, should have a maximum (as 250 maybe...), so u cant craft uber-stupid weapon. 3) In my mind, merchant should sell the same item ( have the same chance) whatever your level : you should be able to see a ebony sword (at very high price, of course) at level 2... 4) Using the mod i use (...) i wonder see not only a bandit camp with 2 bandit, 2 oultlaw 1 planderer ..etc ... but maybe 15 bandit 5 outlaw etc...MUCH more people, which can, yes, maybe hurt you if you are not carefull enough.. 5) An other idea (which come with the multiplayer developement), is that the pause shouldnt be paused while you use favorite or inventory...In my opion, this should increase greatly the difficulty of the game, and the immersion. An other and complementary idea is that you shouldnt be able to save while in fight. I have to recognize that i wanna a game like Dark souls or Demons soul, which are actually difficult... Link to comment Share on other sites More sharing options...
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