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What Skyrim DLC do YOU want?


GoldRecord

  

90 members have voted

  1. 1. Which DLC do YOU want?

    • Vvardenfell/Morrowind
    • Mournhold
    • Solstheim
    • Imperial City/Cyrodiil
    • Hammerfell
    • High Rock
    • Orsinium
    • Other (Elsweyr/Black Marsh/Valenwood/Summerset Isle)
    • New Features (Describe in post)
    • Weapons/Armor


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It would be interesting to explore the spirit realm some more. If you could add Aetherius, the Immortal Plane to the poll that would be mighty cool ;)

 

Sovngarde is one realm of Aetherius. This is the place where Nords go when they die. But what about everyone else? There is also the Dreamsleeve, a place where souls get recycled according to lore in the books.

 

One cool thing to note is that the the Sun and stars are believed to be holes to the spirit realm. Which makes sense lore wise. Tiber Septim ascended to the gods in such a way. It would be cool to actually meet Magnus himself (and return his staff and rewarded weird and powerful spells) and beings way more powerful than a mortal dragonborn. I can't wait for wait DLC Beth has in store for us :hurr:

Edited by Silvaner
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Things that I think would be awesome as DLC, or just generally awesome to have added to Skyrim:

 

Vampires/Werewolves

- Vampire and Werewolf skill trees. - Would make playing them more beneficial and enjoyable.

- Vampire faction quests; would make playing one a little more immersive and more fun!

- More levels of Vampirism.

- Higher levels of Vampirism change your appearance even more.

- Becoming a werewolf changes you character apearance a little (makes him/her look more rugged?)

 

Weapons/Armour/Clothing

- A quest to restore Keening to its former power, where you aquire wraithguard. (Could probably be continued so that encounter the Dwemer.)

- Balance smithing and enchanting a little more.

- More unique armour obtainable by quests.

- A bit more of a variety of clothing.

- Some one handed weapons sheath on the back.

- Show both weapons sheathed when dual-wielding.

 

Magic

- Create your own spells using an ancient tome or something?

- Scripted lessons in the College of Winterhold.

- Slow-mo killcams for magic.

 

Archery/Sneak

- Slow-mo killcams for ranged attacks.

- Ability to shoot two arrows at the same time? - Legolas style.

 

Landmasses

- Vvardenfell/Morrowind - It's, in my opinion, the most unique province in Tamriel.

- Orsinium - Sounds interesting and a little mysterious.

- Return to Solsteihm would be nice as well; but Skyrim's snowy enough, so I don't think it's likely.

^I don't really care where they go as long as there's plenty of quests for me to do, and a nice unique environment for me to explore!

 

Dungeons

- Utilise spells like: Nightvision/Candlelight and include completely dark areas in dungeons.

- Pitfall traps? With a scenario similiar to the Rancor in starwars.

- Moving/swinging platforms with lava/water below.

^These would all make the dungeons a little more dynamic, as they're pretty repetitive at times and make them seem a little more action packed.

 

Other

- I think that a few more scripted events in quests would be pretty awesome too. I mean, how awesome was the begining of Skyrim when the dragon attacked, we were all pretty immersed. So I think a bit more scripted action would go well.

- People want to be able to mount dragons, but I think a shout that grants you 10-40 seconds of controlling a dragon would be pretty awesome. And being able to mount one would be a little over powered.

- I think a few more boss encounter would be cool, but maybe something that requires tactics to kill instead of spamming arrows/spells/slashing away at them.

^Mods will probably cover most of these, eventually, anyways. I suppose console users will be a little left out, though.

 

Here's the SkyrimGameJam if any of you missed it:

http://www.youtube.com/watch?v=DGIgXeGC6Dg

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Before we ask for DLCs we should ask that Bethesda finishes the game.

 

1) No more flying horses

2) No more game breaking bugs

3) A real civil war

4) Crafting that actually makes sense (elves, dwarves, orcs and daedras can't make stuff out of iron, steel, ebony, glass and dragon bone?)

5) Finishing the companions feature (we need mods to change their gear? Come on...)

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I would like a DLC involving traveling to a small bit of Vvardenfell or probably most of it. Then there's Elsweyr, an unlikely DLC but as it's one of the smallest provinces in Tamriel, maybe it could be a DLC but very unlikely. Also seeing Mournhold again was nice, after those Argonians captured Southern Morrowind, wonder what's been happening there :rolleyes:

 

Weapons/Armor/Magic/Loot

- More Dragon Loot (maybe a dragon scroll that when used, would either boost the player's shout power or probably a AOE spell, where it might be a FUS RO DAH area of effect spell, or a Ice Form AOE spell).

- Wraithguard, I know this has probably seen said but it would be a nice addition to the game along with Keening and Sunder.

- Old spells from Oblivion (Seriously Bethesda?)

- Spellmaking (Again, why did this get removed?)

- Maybe more parts of armor, like Knee Pads (jk)

 

Guilds/Quests/Dungeons

- If they are going to add guilds, then longer guild quests, Thieves Guild's questline was alright, could've been longer.

- More scripted events (Ye, already said.)

- More tactical boss fights, instead of slashing away/spamming arrows/magicka. (For example, the boss is immortal and you need to destroy magicka orbs to be able to kill them)

- DLC dungeons could be very dark, and you would need a torch/light

 

But first, Beth needs to take care of a lot of bugs first. Then the DLC shall be unleashed! ;D

Edited by 62firelight
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