Jump to content

Request: Energy Weapons Overhaul


Jones813

Recommended Posts

Ever turn a raider to a pile of ash or a puddle of goo and wonder how you're still able to loot their armor and whatever else they were carrying? I have. Did you think it's kinda' silly that you can turn an enemy into a pile of ashes or turn it to goo and their loot was still intact? I do. What do I propose to solve this glaring break of immersion? Simple, a rework of how all energy weapons work.

 

 

First, if an enemy is turned to ash or goo, so is everything they were carrying (except quest items because reasons). That means if you use energy weapons and turn your enemies into ash or goo, then you get no armor, no weapons, no ammo, no meat, nothing from them (except quest items). Furthermore, the chance of an enemy being turned to ash or goo would be increased by a fair amount. I don't know the exact numbers but as example, if there's a 25% chance an enemy will be turned to goo when killed via a plasma weapon in an unmodded game, then with this mod the chance would be 75%. More on this later.

 

 

Now you may be saying to yourself, "Jeeze that's f***ing stupid. I love my energy weapons and I love loot. Why would I ever want to use this mod?" and that's a fair question and here's why you might still want to use the mod. Energy weapons will have their damage substantially increased as a trade-off. They'll firmly take their place as the top damage dealers, unchallenged by anything of a similar design. A Laser pistol, for example, will do 50% more damage than standard gunpowder pistols, and a plasma pistol will do a further 25% more damage than the laser pistol. However, the trade-off for using a higher damage plasma pistol is a higher chance of the enemy turning to goo compared to the laser pistol turning an enemy to ash. As stated earlier, if the chance that an enemy killed via plasma will turn to goo is 75%, then the chance an enemy killed via laser will turn to ash would be 50%.

 

 

At this point you may be thinking the trade-off isn't worth it, but that's where I think you'd be wrong. What I have in mind is with a good plasma rifle and a little skill, you could kill behemoths in two or three shots, no sneak multipliers required, and with all the right perks you could run up to a behemoth, shoot it in the nuts with your plasma pistol, and it die in that single shot. The trade-off for such a powerful weapon is you're gonna lose out on the loot from most of the enemies you kill so you'll want to be careful about what you kill with them and maybe only use them for really tough fights.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...