TheBigMatt90 Posted January 31, 2012 Share Posted January 31, 2012 So I installed a mod to make vampires worth using, because I really wanted to play as a vampire but didn't think the tradeoff was enough for it to be worth it. The mod doubled damage, however in an updated version it said it had been "tweaked" and "balanced", which i thought would mean toned down a bit. Unfortunately no, my daggers did 114 damage each, which is a rediculous amount imo, killing giants in a few swings. After playing quite a bit (most of the Dark Brotherhood quests completed with some other bits) I decided that the mod was waaaay too overpowered and uninstalled. I had hoped that uninstalling (and therefore no longer having the buff that doubled damage as a vampire) would bring my melee damage to its original before the mod. Unfortunately my daggers still do 114 damage per, and I am unsure if it is possible for me to use the console or something to revert it back? I downloaded a different mod that even allowed me to to toggle vampirism off, but to no avail. If anyone could help that would be great, and apologies if this is in the wrong place. Link to comment Share on other sites More sharing options...
GomuGomu64 Posted January 31, 2012 Share Posted January 31, 2012 Hum....You could always do the command "player.modav damagedealt XX" (If that is the right attribute for damage XD) Link to comment Share on other sites More sharing options...
TheBigMatt90 Posted January 31, 2012 Author Share Posted January 31, 2012 Hum....You could always do the command "player.modav damagedealt XX" (If that is the right attribute for damage XD) And what would you put in place of the XX? Link to comment Share on other sites More sharing options...
Korodic Posted January 31, 2012 Share Posted January 31, 2012 a number Link to comment Share on other sites More sharing options...
TheBigMatt90 Posted January 31, 2012 Author Share Posted January 31, 2012 a number thanks...i didnt realise... What i meant was, as i'm not really sure what its changing, or on what scale its changing, I dont know what magnitude of number to insert. Link to comment Share on other sites More sharing options...
Korodic Posted January 31, 2012 Share Posted January 31, 2012 haha well you can always test it. try either .5, or 50 and see whether it is on a 0-1 scale or a 0-100 scale. Link to comment Share on other sites More sharing options...
TheBigMatt90 Posted January 31, 2012 Author Share Posted January 31, 2012 haha well you can always test it. try either .5, or 50 and see whether it is on a 0-1 scale or a 0-100 scale. :P yeah im gonna, just dont want to break the game or anything :P have you used the command before? Link to comment Share on other sites More sharing options...
Korodic Posted January 31, 2012 Share Posted January 31, 2012 nah, but just make sure u save b4 u test and you should be golden :thumbsup: Link to comment Share on other sites More sharing options...
TheBigMatt90 Posted January 31, 2012 Author Share Posted January 31, 2012 haha okay thanks, will give it a go later and update if its worked :) Link to comment Share on other sites More sharing options...
TheBigMatt90 Posted February 1, 2012 Author Share Posted February 1, 2012 (edited) Had to use this command: player.setav AttackDamageMult 0.5 in the end to reduce my damage to a level where i wasn't wtfpwning everything with just fists. Unfortunately it also halves my bow damage too, so bows are now gimped/have to retype the command every time i want to use bows. Thanks for pointing me in the right direction though anyway. Edited February 1, 2012 by TheBigMatt90 Link to comment Share on other sites More sharing options...
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