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Question about Smithing and Potions


gamenode

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I was honing a longbow last night and it was already at legendary level. I had 100 in smithing, 82% increase from enchanted clothing, and the notched pickaxe (which I think is useless once you hit 100 smithing) equipped when I made this legendary bow. Then I drank a 107% fortify smithing potion but I was only able to improve the weapon another 4 points!

 

Anyone know why this is? Shouldn't I have been able to double the damage on the bow with with the 107% potion (bow went from 51 damage to 55 damage with the 107% potion iirc). I know the bow goes higher. I had it up to 186 damage on another character.

Edited by gamenode
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A usual longbow with 186 damage? I'm very sure that's only possible wearing a complete fortify archery gear.

 

That doesn't address the issue at hand. I'm not expecting my longbow to have 186 with my current level on archery skill. I do expect it to gain more than 4 points when I use a 102% fortify smithing potion.

 

If I gained 30 points with 200 smithing (smithing skill + enchants) then I should gain another 15 with an addition of 100% fortify smithing potion (hypothetically).

 

 

One thing I noticed today while playing was that if I put on 1 20% item I don't gain any more damage on an iron dagger,but if I put on two 20% items I gain 2 points of damage on an iron dagger. Shouldn't I gain 1 point with each 20%? Why do I have to get 40% to make a difference?

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I was honing a longbow last night and it was already at legendary level. I had 100 in smithing, 82% increase from enchanted clothing, and the notched pickaxe (which I think is useless once you hit 100 smithing) equipped when I made this legendary bow. Then I drank a 107% fortify smithing potion but I was only able to improve the weapon another 4 points!

 

Anyone know why this is? Shouldn't I have been able to double the damage on the bow with with the 107% potion (bow went from 51 damage to 55 damage with the 107% potion iirc). I know the bow goes higher. I had it up to 186 damage on another character.

 

It could be because once you exceed 1000 weapon damage by any combination of skills, equipment, perks, etc, the weapon damage value rolls over and starts at 1 again. The trick is to find the proper combination of equip, potions, etc with your set of perks and skills. Try taking off equip, using lower powered pots, etc.

 

It's actually trivial to get 999 damage on a longbow or iron dagger with the right combo of equipment, pots, etc. once you have 100 smithing & enchanting.

 

Also see the restoration potion bug like here

 

 

These can quickly make the game totally boring, so I don't recommend it anyway.

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