Xheptor Posted February 1, 2012 Share Posted February 1, 2012 Hello Modders! By now i have been able to succesfully modify the "vampiric drain" skill in the way i wished it to be (Mostly trial and error...of course). Except for one thing: I still cant figure out how to change things within TESVSnip to make the usage of that spell increase a skill. What needs to be changed, to get this spell working like every other skill? Regards,Xheptor Link to comment Share on other sites More sharing options...
MofoMojo Posted February 1, 2012 Share Posted February 1, 2012 (edited) Hello Modders! By now i have been able to succesfully modify the "vampiric drain" skill in the way i wished it to be (Mostly trial and error...of course). Except for one thing: I still cant figure out how to change things within TESVSnip to make the usage of that spell increase a skill. What needs to be changed, to get this spell working like every other skill? Regards,Xheptor Wow...you're doing that with TESVSnip???? Have you tried SkyEdit and comparing the values between PlayerVampireAbsorbHealthConcAimed and FireDamageConcAimed? There are some minor differences between the UNK values in SkyEdit that I'm not entirely sure how they map to. Interestingly, http://www.uesp.net/wiki/Tes5Mod:Mod_File_Format/MGEF mentions two different parts of the DATA that relate to skill, one being a minimum skill level required, but the other isn't very well explained. By the looks of it, I thought it would have increased Destruction since it's actually tied to that school (when viewed through SkyEdit) but, from what you're saying, it sounds like there must be another component to make it actually increase that school. -MM Edited February 1, 2012 by MofoMojo Link to comment Share on other sites More sharing options...
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