madboy78 Posted March 22, 2017 Share Posted March 22, 2017 Hi all, I'd like to make a copy of the Marksman Rifle and tweak it into 5mm gun (but retaining the original MR). I have some experience with GECK so with your help I should manage. Can you pls advice? Link to comment Share on other sites More sharing options...
Ladez Posted March 22, 2017 Share Posted March 22, 2017 Locate the Marksman Rifle in the object window. Right-click and select edit and give it a new editor ID, then select yes in the dialog that pops up. This will duplicate the object. Link to comment Share on other sites More sharing options...
madboy78 Posted March 23, 2017 Author Share Posted March 23, 2017 Worked. Thank you ! Link to comment Share on other sites More sharing options...
AJStoner Posted March 30, 2017 Share Posted March 30, 2017 Follow-up to this: if you want to retexture it you just need the standard dds and the first person dds, correct? Link to comment Share on other sites More sharing options...
Hexrowe Posted March 30, 2017 Share Posted March 30, 2017 Possibly the normal map, too, if you want to change any details present in the normal map as well as the texture, like stamped or raised text or such. The filename is the same as the regular texture but ending with "_n.dds". Editing these can be tricky, since they don't actually work like regular images, but simply erasing or smoothing over details shouldn't be a problem (clone brush is your friend). And most of the time you can actually use the first person texture in place of the third person texture, too, so you only have to work with one file and the gun looks better in third person, unless it's so big it impacts performance. Also, dds is a very lossy format so DO NOT SAVE THE IMAGE AS DDS while working on it. Save it as .xcf (if in GIMP) or .psd (if in Photoshop), and export to .dds when you're done. Link to comment Share on other sites More sharing options...
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