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How to copy a gun?


madboy78

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Possibly the normal map, too, if you want to change any details present in the normal map as well as the texture, like stamped or raised text or such. The filename is the same as the regular texture but ending with "_n.dds". Editing these can be tricky, since they don't actually work like regular images, but simply erasing or smoothing over details shouldn't be a problem (clone brush is your friend).

 

And most of the time you can actually use the first person texture in place of the third person texture, too, so you only have to work with one file and the gun looks better in third person, unless it's so big it impacts performance.

 

Also, dds is a very lossy format so DO NOT SAVE THE IMAGE AS DDS while working on it. Save it as .xcf (if in GIMP) or .psd (if in Photoshop), and export to .dds when you're done.

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