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The Elder Scrolls Goggles.


ModelV

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Well Ive noticed that you begin to see certain things very differently after playing TES. Do you see it too? Or am I just insane...Lets find out!

 

Examples:

http://www.explosm.net/db/files/Comics/Kris/treasure.png

Physics...

 

http://www.explosm.net/db/files/Comics/Kris/weekend.png

 

http://www.explosm.net/db/files/Comics/Rob/timetraveler5.png

Psijics....

 

http://www.explosm.net/db/files/Comics/Dave/comicgiantbird1.png

Dragons...

 

http://www.explosm.net/db/files/Comics/Rob/plasticsurgery3.png

I guess that havent invented bags in tamriel yet...

 

http://www.explosm.net/db/files/Comics/Rob/savedroom.png

Edited by ModelV
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1. Big obvious treasure chest found in Skyrim, or the unrealistic physics. (Not 100% on that one)

2. Weak Followers. (Unless you manually level them)

3. Unnecessary/Over exaggerated/Stupid quests.

4. Dragons

5. Ugly NPCs

6. Inventory Space.

 

Am I close? o_O

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1. Big obvious treasure chest found in Skyrim, or the unrealistic physics. (Not 100% on that one)

2. Weak Followers. (Unless you manually level them)

3. Unnecessary/Over exaggerated/Stupid quests.

4. Dragons

5. Ugly NPCs

6. Inventory Space.

 

Am I close? o_O

 

1. Unrealstic Physics. Things falling from the sky. The usual Gambryo engine glitches.

2. (hint)The odd moment when you realize a Daedric Prince can be described as a paper clip.

3. More like unnecessary/over exaggerated use of magic...And direct reference to the stupid involvement of the Psijics in the collage quest. That works too though.

4. Obviously...

5. NPCs still look better in morrowind...

6. Well more like eating several dozen pounds of food...

 

 

I should have double checked by spelling. World not "whole". :|

Edited by ModelV
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  • 2 weeks later...

This might be the best threat for a Bethesda game ever created. ever. (And holy crap was a lot of this typed on one side of the keyboard. Wow.)

.

All of these points are spot on. And to be honest, they are not just related to bethesda games. The entire "RPG" (Role playing garbage) genre is infested with these tropes:

 

1. Physics don't matter. Coolness matters.

2. Only YOU can prevent forest fires. Or Undead Takeovers. Or Dragon invasions. Or demons from rising. Or my flute from banishing into the depths of a dark cave inhabited only by polar bears on Tuesdays...you get the point here.

3. Hey I lost my cuff links. They're special. So special I need you to risk three mass murders and six rabid dogs to get them back. Oh, and that's only on the way to where you're going. See, when you get there....

4. Dragons. Cause we haven't seen these things in a fantasy story before.

5. Wed is ladies night at the Whiterun tavern. The men stay home. Last time Skyrim held a "Miss Skyrim" pageant they invited every beautiful woman in Skyrim. No one showed up.

6. Broken wrist? Got a hamburger that heals that. It also heals minor infections, gushing wounds, severed arteries, sprains, bruises, contusions, contortions, blisters, warts and various diseases you have not had for three or more days.

 

 

Role playing games are suffering these days from the infection of common tropes like healing food, fetch quests, tired tropes (elves, orcs) and a legendary ability to put everything you find in a hidden pocket dimension accessible in the other direction only in the presence of someone with a lot of gold, a bad attitude, a willingness to sell their own mother and store front. Frankly I wish someone would come along and just...overhaul the entire genre. Lets do something different, unique. Lets NOT give players the world on a platter, for free, or make them into god characters at level 10.

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