games2011 Posted February 1, 2012 Share Posted February 1, 2012 I´m a level 5 dignitary, and after finishing the Bigtown quest i get attacked by 3 named Regulators whenever i go back there.I use fook2 1.2 beta, mmm 6.2, dlc´s and the ultimate perkpack. I tried several things with no luck so far:- Gave myself the lawbringer perk.- Moved myself inside the Regulators HQ, everyone friendly etc., went outside, met a Talon merc who looked like a Regulator and gave me the"i´m evil and thus blabla" speech and attacked me, he had Regulator equipment and a bounty note, after that i went back inside the HQ and got atacked by everyone.- Didnt kill Burke in Megaton and did Bigtown again. Now my question: is my game fu**ed up and i will always be the enemy of the Regulators/BOS alliance, or is avoiding Bigtown enough? My load order:Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmCALIBR.esmFOOK2 - Main.ESMFOOK2 - [DIK] DLC Improvement Kit.ESMMart's Mutant Mod.esmFOOK2 - Main.espFOOK2 - [DIK] DLC Improvement Kit.espFOOK2 - Main [Hotfix].espFOOK2 - DIK [Hotfix].espDK_BulletTime.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - Master Menu Module.espMart's Mutant Mod - Natural Selection.espMart's Mutant Mod - Tougher Traders.espUPP - Pack 1.espUPP - Pack 2.espUPP - Quest Perks.espUPP - Original Perks.espUPP - Experience Perks.espUPP - Beverage Perks.espExistence2.0.espCONELRAD 640-1240.esp I could not register at the fookunity so i am trying my luck here.ThanksMat Link to comment Share on other sites More sharing options...
blove Posted February 1, 2012 Share Posted February 1, 2012 You really should be using the FOOK2 1.2OB and MMM 6.x compatibility patches. Link to comment Share on other sites More sharing options...
games2011 Posted February 1, 2012 Author Share Posted February 1, 2012 I only found one for MMM 6.1 and FOOK2 1.2. Since i have MMM 6.2, i thought it was a no go. Will try now, thanks. Link to comment Share on other sites More sharing options...
games2011 Posted February 1, 2012 Author Share Posted February 1, 2012 Yay, it worked, Thanks! Link to comment Share on other sites More sharing options...
blove Posted February 2, 2012 Share Posted February 2, 2012 You are welcome. When I put MMM RC6.1, FOOK2 1.2OB Compatibility Patches together I included some changes from MMM 6.2 when it was posted on the Bethesda forums. Since Mart has updated it here on Nexus I have not had a chance to look and see if he changed anything else in MMM 6.2, if he has not then it should be fine. Link to comment Share on other sites More sharing options...
Recommended Posts