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Wow this game I have some ideas for it


dragonslayer2k12

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I went looking for official message boards for this game but can't find any seems they only want to use boring social media crap for communication. Anyone know a place where the devs post at all? Do they post in here?

 

My ideas...

 

Some ships like haulers seem big enough they could carry one exocraft inside them so why not have an option to convert x amount of storage spaces in a hauler to one big space for an exocraft to be stored? The exocraft would automatically be stored in the ship when the player enters the ship so it just goes poof after getting in the cockpit and when the player presses E a prompt will come up asking exit vehicle or use exocraft and they have to pick each time except after landing on stations or platforms that will always default to just exiting the vehicle as usual.

 

When the player has built their base and built more than one landing pad and built the trading terminal they can somehow sell their old ships so if the old ship has a fueled jumpdrive it could be told to go home after the player takes possession of another craft. So that old ship would wait there at the player base taking up one landing pad slot until the player switched to it or sold it.

 

Exocraft need to be able to boost vertically, I really hate getting stuck in those caves which seem to be exocraft traps they don't have an incline to drive back out of just a dam hole to fall in I hate those.

 

Mining laser is hard to aim on the exocraft they shoot the ground if the view angle is too high making it hard to mine really tall resources.

 

Really wish we had a third person view instead of being stuck in first person all the time.

Edited by dragonslayer2k12
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