Jump to content

Can't make a new script please help!


TGxCreeperz

Recommended Posts

I'm trying to make a magic effect that runs off of a script, but I can't even make a new script. When I try to a make one with the default Extends as activemagiceffect it says "The parent script doesn't exist, please choose one that does" and if I take away the activemagiceffect it and click ok, it fails. I'm incredibly new to scripting too so am I just missing something here?

Link to comment
Share on other sites

It's "extends activemagiceffect", not "extends as activemagiceffect". You're telling the script to look for a parent script called "as".

 

So the header line should read:

Script myscriptname Extends ActiveMagicEffect

ActiveMagicEffect.pex is the basic script that you're extending.

Edited by Greslin
Link to comment
Share on other sites

No I was saying it like the Extends sets the default to the ActiveMagicEffect, I didn't put as in it, and that error comes up. I tried looking it up and people were saying, I can't remember if it was on a forum for Skyrim or Fallout 4, but that to get scripts working you have to extract the default scripts from some .zip folder but I don't have it.

Link to comment
Share on other sites

No I was saying it like the Extends sets the default to the ActiveMagicEffect, I didn't put as in it, and that error comes up. I tried looking it up and people were saying, I can't remember if it was on a forum for Skyrim or Fallout 4, but that to get scripts working you have to extract the default scripts from some .zip folder but I don't have it.

Per https://www.creationkit.com/fallout4/index.php?title=Papyrus_FAQs:

 

Where do I find the source scripts?

 

In the Data\Scripts directory, there is a ZIP archive named Base.zip.

 

Extract that file using 7-Zip, WinZip, or Windows' native ZIP handler to the same folder with paths.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...