manbullcultist Posted March 24, 2017 Share Posted March 24, 2017 The problem I'm having is that every time I try to import the Hagraven model into 3ds Max, the program tells me that it cannot read because of an Unknown Object called BSTriShape. Whenever I find tutorials on importing nifs, they mention removing the BSTriShape Shader property in Nifskope, but when I do that the mesh disappears and it still doesn't upload correctly. I've tried very hard at looking for a solution for the last week or two, but I have yet to see anyone mention this file. Link to comment Share on other sites More sharing options...
crazylion Posted March 25, 2017 Share Posted March 25, 2017 If you remove the BStriShape Shader inside Nifscope it will go invisible as Nifscope will lose the information how to display it - but the shape is still there - anyway it can cause issues as you experienced with the import.The Nif-tool to import nif-files does not support the Skyrim SE format. I recommend import the old Skyrim file and also export as such and convert it later with SSE Nif Optimizer - a workaround till someone makes a new import/export tool. CL Link to comment Share on other sites More sharing options...
manbullcultist Posted March 25, 2017 Author Share Posted March 25, 2017 The Nif-tool to import nif-files does not support the Skyrim SE format. I recommend import the old Skyrim file and also export as such and convert it later with SSE Nif Optimizer - a workaround till someone makes a new import/export tool. Alright, even though that answer is disappointing it makes sense, thank you for responding. Link to comment Share on other sites More sharing options...
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