TinCupChalice Posted February 2, 2012 Share Posted February 2, 2012 After a while I was able to get Fallout 3 to work again but now i'm having problems with my mods. I'm still new to modding and I think my problem might be in the mod loading. fallout3.esmanchorage.esmthepitt.esmbrokensteel.esmpointlookout.esmzeta.esmmothership crew.esmnos' cosmetic resource.esmrrcompanionvault.esmrrguards.esmrr5moremales.esmrr5morefemales.esmcrossmoddata.esmagebasedbodys.esmanimy_prostitution.esmoverhead3pcamera.espgalaxynewsradio100[m].espcrebsor-er.esprrwastelandposters.esprrumpadance.esprr companions 100 follow distance.esprr_refurbished.espbzarmour.espbzbodysuits.esp99+2.espmegalight.esppersona_and_secret.espfellout-pipboylight.espfellout-full.espfellout-anchorage.espfellout-brokensteel.espfellout-pointlookout.espfellout-zeta.esprealistic interior lighting.esprealistic interior lighting - bs.esprealistic interior lighting - oa.esprealistic interior lighting - pl.espsomeposes.esptough girl.espf3umpaanimation.espfnnsys - fwe.espconsolecodes.espcrbsor.espfallout 3 master fix - higher fps.espfallout 3 master fix - mothership crew.espfallout 3 master fix - fellout.espfallout 3 master fix - realistic interior lighting.esp Thanks for any help. Link to comment Share on other sites More sharing options...
GrindedStone Posted February 5, 2012 Share Posted February 5, 2012 You did good for your first try. Most of those mods are outdated or of a lower quality than other mods available. Don't underestimate the quality of the vanilla game. Playing the game in vanilla (un-modded) shows you how well the game is going to run on your computer, particularly with the DLC's. You don't need any of the mods that "fix" something. Most of the time these are stupid. Often they touch on many areas of the game, and this makes them conflict with any other mod you might use instead. The 1.7 verson of Fallout 3 is very stable by itself or even with DLC. The game has great performance but the sliders now will draw 4 times as much than a normal game. So every fool gamer under the sun maxes them out an plays on ultra, which just isn't a good idea persistant worldspace this large. Whatever settings you use, you want to use what will allow for the smoothest physics an animation, but also the ability to travel around the wasteland outside without the pesky frame stutter every time a new grid loads. Object, Tree, and Grass are the only settings you need close to the middle in sliders, the rest can be 4 clicks. Most modders are not smart, an don't know how to mod yet. It takes many years to gain an understanding of all the data types available. Good developer judgement takes even longer. Most modders you find won't even understand the simple need for compatablity in their mod when it's viewed in a list of a 100 other mods. In a load order of any 100 mods you find that at least 25% of them have not been cleaned. The process of making a mod, opening, editing, saving over an over 1000's of times gets them "dirty" You can learn how to clean them @ Webensized FO3 edit guide by CSB Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esm Sharing and Caring Companions.esmThis is only loaded in order to load SCC talk to anyone for Animy_prostitution reasons. Mart's Mutant Mod.esmCrossModData.esmAnimy_prostitution.esmSeducingWomen.esmsc_lovers_resource.esm Project Beauty.esmThis is actually called Fallout_3_Redesigned now. Enhanced Weather - Rain and Snow.esmXepha's Dynamic Weather.esmEnhanced Weather is only used to allow Xepha's to use it's raining FX Arwen_Core.esmArwen Realism Tweeks isn't used as much as the other overhawls, but it's easy to manage. Very complex an very excellent work. It makes the wasteland impossible to live in. SCC - Talk to Anyone.espR18BodyPack.espPlaythings.esp Mart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - Master Menu Module.espMart's Mutant Mod - Zones Respawn.espMart's Mutant Mod - Tougher Traders.espMMM is spawn options an more types of things that want to kill you, controled via in-game menu. Project Beauty- Broken Steel.espProject Beauty- Point Lookout.espMart's Mutant Mod - Project Beauty.espThis is a compatability patch from Project beauty for MMM DC Delight.espBest work I've seen on female player character races in the last 4-5 years. The Groovatron.espThe Groovatron_DLC_Anch_Addon.espThe Groovatron_DLC_Pitt_Addon.espThe Groovatron_DLC_PL_Addon.espSome poses is built into Groovatron, along with many others, but it also has quite a few tools. Xepha's Dynamic Weather - Main.espXepha's Dynamic Weather - Rain.espXepha's Dynamic Weather - Green Tint Remover.espXepha's Dynamic Weather - Sandstorm.espXepha's Dynamic Weather - Sandstorms Damage Armor.espXepha's Dynamic Weather - Anchorage.espXepha's Dynamic Weather - The Pitt.espXepha's Dynamic Weather - Broken Steel.espXepha's Dynamic Weather - Point Lookout.espThis is much better than Fellout or any other weather mod ever created. Arwen_Realism_Core.espArwen_Encumbrance.espArwen_Hard-Core.espArwen_Med-Tec.espArwen_GOTY_Hard-Core.espArwen_GOTY_Realism_Core.espArwen_MMM_Med-Tec_Patch.espArwen_GOTY_Med-Tec.espThis is a overhawl, designed to radically change how fallout works, you typically only want to use one of these at a time. GNR Enhanced.espThis is the last version of GNR 100, it's more easy to install an is better working. MergePatchThis is a file I created which takes all the lists in the load order an merges them into one list so that all entries are used. It's created with FO3 edit. Now all of these mods get installed to a folder. I also then move them into their own sub-folder named on what the mod does. I keep these for a long time so I don't have to download them again. Once you install something move it's download folder from your bin to a folder you named installed. This way you always know what is installed which is helpful. You should stick to only installing 1-3 mods at a time until you learn more. I have built over 100 seperate load orders the last 4-5 years. They always turn out different. This one is designed to be stable, but not so many mods that I spend a lot of time working to install it. I've been testing this load order for maybe 40 hours. The character I was playing got killed, and really bad by a bear at that. So I decided to leave them dead. Then going to search for a new mod or mods to install. Then I'll make a new character an start over. Link to comment Share on other sites More sharing options...
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