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[LE] Counting points invested in a skill tree.


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I want to count the number of total perks in a tree. I then will divide this by character level - 1 to get the percentage of skill points invested in a given skill tree, so if I can go strait to that percentage, that also would work.

 

I've looked online and can't find anything at all that might help me. I can easily utilize skill level, but I specifically want the number of points invested.

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I think you would have to check each perk individually.

 

I'm hoping to avoid this. From my perspective it's actually better to have the player manually count it and then set a variable via the console. The issue is that some mods add and/or remove perks so you can't reliably construct a list of all possible perks. Unless there is a way to automatically generate such a list. As I said in another thread, Papyrus is Turing-Complete so pretty much anything is possible. Not that everything is practical, or feasible, but theoretically everything is possible.

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