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New Faction - Natureborn


Jrr1011

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I thought that a tribal-like faction could be added. It would probably need to be a faction as it would add multiple NPC's, armours, weapons and other items.

 

The faction would be called the Natureborn, and they would be a group of people of all races and species and live somewhat simple lives. They are considered to be one with nature, and thus are incredibly skilled hunters. They will wear very little (probably something similar to the Forsworn armour) when out in the wilds, but at their settlements (sometimes in caves, by the rivers, normally in secluded areas with water and wildlife to hunt) they would be nude. They may also have some kind of markings on their bodies. Anyway, they act as merchants when in their settlements, and you can trade food, drink, jewellery, weapons, miscellaneous items and animal hides with them.

 

The settlements would include a large tents for the families (all NPC's added will probably be adults, so families refers to NPC's who are married, siblings or other relation) and for the chief, with smaller ones for individuals. The Dragonborn may join this faction if they complete the quest line, which would include locating some missing NPC's, finding a specific weapon, several radiant quests, helping out certain NPC's and slaying 3 named giants which have been bothering the Natureborn. Other quests may be included as well.

 

I also think that a unique necklace should be added which will increase health, magicka and stamina by 15 points, sneaking by 5 points, archery and one-handed by 10 points and will add an extra 5 points to the armour rating. A staff shall be added which will fire a random blast of either fire, ice, lightning or air.

 

Weapons like hatchets could be added as well.

 

I may add ideas to this in the near future.

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