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Will having multiple alternating casting animations cause issues?


45AARP

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I was working on getting some magic casting animation replacers to work with specialanims.esp because for some reason they were the only animations not working with it, but during testing I found that adding various magic casting animations with names even such as "castself2" into the _male folder will make characters use alternating casting animations, but I can't seem to find anything about this at all on google, and don't recall this happening in the past.

 

 

 

I've found that I really like having them cycle but am worried it could cause some issues, or maybe if I can pinpoint why this is happening even make it into a mod. Does anyone have any experience with this? Also does anyone know why casting animations don't seem to work in the specialanims folder when all of my other animations do?

 

 

 

The mods I'm using in particular for this are http://www.nexusmods.com/oblivion/mods/21475/? and http://www.nexusmods.com/oblivion/mods/12626/

 

 

 

When I take all the casting animations from the first one and just move them into my animation folder it automatically cycles between them even without renaming them. Does it do this for anyone else and I've just somehow never noticed? The fact that I can't find any mentions of it anywhere makes me even more confused.

Edited by slapahotribe23
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