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Porting Mods


SikSikSikki

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It seems to me, though while the Fallout New Vegas Nexus does have a good number of wonderful mods to enhance playing and the such, that number is a low one. I'm quite a bit late on the

New Vegas front, having just bought it not long ago, but since I was a big fan of the Oblivion Nexus when I was playing FO3 on the X-Box, I tended to look around from time to time. My problem

being, I see tons of things I seen in the FO3 Nexus, here in the NV images and all that but I can't find them at ALL in the files.

 

So the big question is, how to I port mods (weapons, possible scripting, armor, clothing, etc) so that I can get these things in New Vegas? I'm really hurting for some new things, and just can't

find what I'm wanting in the files section.

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This video should help you out, Helped me port some of my all time favorite mods :D

One more thing worth noting: You CAN'T Upload mods ported to NV Without Permission from The original authors

 

Thank you very much, Master Nyan Chief Cat.

 

And no worries, I am no stranger to modding (this is a second account due to e-mail and password f*** ups) and therefore no stranger to copyrighting other mods. I hope that didn't come out callous, I mean it sincerely XD so many times have I posted "help" threads to which no one replied, so you sir get a kudos~

 

-watches video-

Needs Fallout 3? FML...

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Thanks! And a nice little Mod you can try to port is Rock-em Sock-em robots. Ported it when I first tried porting, instantly worked on all robots. Even Robco robots :D

 

I would love to very much, but is it is I do not have Fallout 3 (yet.) so it looks like I'm stuck with Cat-womans outfit and Jill Valentine's BSAA Outfit...

I want more Resident Evil related things sooooooooooo baaaaaad....

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Hello! I have a question on how to port a race. I heard somehow that I could port a Oblivion race to Fallout New Vegas, I followed your instructions here, and I managed to activate the .esp in New Vegas, however, it's not picking up the textures or anything along those lines. I moved the textures, meshes, ect. over to the data file like any other mod. Is there some key thing that I've missed?
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