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Alternate Settlements missing concrete tab


saberslash127

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Okay, so long story short, I was playing some fallout, wanted to make the game more lively and installed Videos of the Wasteland. Liking the mod, I decided to install Brainwashing Mod (which is basically ads from TV), BUT the moment I grabbed the file and dropped it in my data, it asked me to replace some files....

 

Thinking it wasn't any big, I did so, and the moment I restarted the game, all the textures for my Alternate settlements mod got broken. Like literally, all the textures/skins of the walls are missing. I would still see the option to place it down, but its invisible....

 

I need help guys, like I literally built 50% of my buildings with Alternate walls/roofs and I already spent perhaps a hundred hours making all my settlements. I KNOW for sure that it has something to do with pathing, as sometimes when I try to fiddle around with it, certain objects reappear while others still remain invisible....

 

here's my load order.

 

# This file is used by Fallout4 to keep track of your downloaded content.
# Please do not modify this file.
*unofficial fallout 4 patch.esp
*SettlementKeywords.esm
*Homemaker.esm
*Snap'n Build.esm
*VideoMaster.esm
*AlternateSettlements.esp
*ssex.esp
*OCDecorator.esp
*OCDispenser.esp
*SKE_OCD_Patch.esp
*ussquincy.esp
*survival console.esp
*plantedplantable.esp
*azarholsteredweapons.esp
*raidersettlementitemunlock.esp
*busysettlersrug.esp
*busysettlers.esp
*advsettleturretset.esp
*evilviking13_minutemenmorale.esp
*stronger defense - perks required.esp
*renameyoursettlers.esp
*immersivevendors.esp
*rangergearnew.esp
*commonwealth_livestock.esp
*fusioncorerefueler.esp
*vivid weathers - fo4.esp
*solarpower.esp
*survivaloptions.esp
*3dnpc_fo4.esp
*crowdedcommonwealth.esp
*improved map with visible roads.esp
*dd-enhanced blood basic.esp
*everyonesbestfriend.esp
*stopbangingonmyhouse2.esp
*mojaveimports.esp
*bridgefix.esp
*tacticalmods.esp
*visiblecompanionaffinity.esp
*conquest.esp
*Project EBA.esp
*mso_sms.esp
*deadly raiders of the commonwealth.esp
*MinutemenPropaganda.esp
*SanctuaryParts.esp
*RepairSanctuary.esp
*BS-ExtraCustomProps.esp
*BS-FarHarborExpansion.esp
*BetterStores.esp
*BrighterSettlementLights_ExtraBrightv1.1.esp
*Brighter Wasteland Workshop Lights.esp
*nobusatstarlight.esp
*fog.esp
*SettlementContainers_NoRespawn.esp
*BetterSettlers.esp
*BetterSettlersLightArmorOnly.esp
*BetterSettlersNoLollygagging.esp
*BetterSettlersMortalSoldiersPack.esp
*BetterSettlersFacesOnly.esp
*Tactical Flashlights.esp
*modern firearms.esp
*ImmersiveGenericDialogues.esp
*Layerable Apparel.esp
*Standalone.esp
*nomorehammer.esp
*minutemenrelooked.esp
*SMH.esp
*Scientifically Plantable Trees - Lite.esp
*Sanctuary Raider & Dog Removed.esp
*DV-Deadly Vertibirds.esp
*Scrap Everything - Nuka World.esp
*Scrap Everything - Far Harbor.esp
*BetterSettlersMortalPack.esp
*IncreasedSettlerPopulation50.esp
*CombinedExpansion4.1.esp
*No More Sanctuary Dead Dog and Raider - They never existed 1.1.esp
*The Sanctuary S 3.5.esp
*VotWGeneralPurposePatch.esp
*SpecialVideos.esp
*NPC Spawner.esp
*Scrap Everything - Core.esp
*OVT.esp
*Brainwashing.esp
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well you have several building mods that depend on load order and correct patches to work properly or you uninstalled a building mod the wrong way and lost the category.

 

Personally i think you might need a patch for alternate settlements from the SKE...

 

I havent installed any major mods lately and cant remember what i had to do to get them all to "play nice"...

 

Imagine that right now ive lost my structure all together from a NMM update that ruined everything...but since im too busy modding im not actually building anything to care... :tongue:

Edited by greekrage
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