brt88965 Posted March 30, 2017 Share Posted March 30, 2017 I've checked all I know, changed the BGSM path in the NIF, made certain the ESP is pointing to the right NIF file, and the BGSM is pointing to the correct textures, but am still not ale to get the texture change in game. Also, I removed the material swaps from the ESP as well. I know I'm missing something, but am at a loss. Any help is appreciated. Thanks. Link to comment Share on other sites More sharing options...
steve40 Posted March 30, 2017 Share Posted March 30, 2017 (edited) If you use a BGSM file, then you need to point at it in the "Replacement Material" field of the "Model Data" form on the item (Click the "Edit" button where you set the model path) in CK. Edited March 30, 2017 by steve40 Link to comment Share on other sites More sharing options...
brt88965 Posted March 31, 2017 Author Share Posted March 31, 2017 Okay. I don't use the CK normally. I use F4Edit mainly. I resolved this issue by creating a texture set and enabling it on the ARMA. Thanks for the info, though; I will keep it in mind when I do use the CK. Link to comment Share on other sites More sharing options...
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