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Weapon 3rd person issues: Messed up Idle Position & Wrong aim direction.


warheadz

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First of all, Im not sure whether this topic suppose to be put in mod troblesooting or technical support.

 

So recently after adding many weapon mods, i just realized that im having some issues with my third person weapon handling stance and some weapon has wrong 3rd person aiming stance.

 

First Issue : my 3rd person weapon idle stance just went over the shoulder, like way above it. It can be only seen when im doing aiming while moving / walking. It change some weapon mods and also vanilla weapons.

image2.jpg

image3.jpg

 

Second Issue : some of my weapon did not aim toward the crosshair, it aimed below the crosshair but it does not change the accuracy or its shell trajectory, it just went up back to crosshair direction when shot.

 

image1.jpg

 

Thing that i notice :

  • Both issue above are affecting player only, not NPC.
  • I did not adding any mods that changing idle stance or animation either 1st or 3rd person.
  • I only test this with only weapon mods esp activated only to narrow troubleshooting.

 

Can someone tell me which modified file that cause this?. Im having hundred of weapon mods and some of it already merged together in one single esp without having any overwritten problem. It may helping me narrowing the amount of weapon mods i need to disable and enabling together in order to find which causing this or which affected with this issue and which not.

 

Im not oftenly use third person in my play style, this is only an animation issue without canging game mechanic but it still kinda bothering me. Im really curious and eager to fix by myself this so i can improve my mod editing and troubleshooting better.

 

Thx in advance :smile:

Edited by warheadz
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