abborre Posted April 1, 2017 Share Posted April 1, 2017 Turns out your karma tends to stay pretty positive as long as you don't murder good people or steal stuff. So I figured the game could use something to motivate you to be evil, and what motivation is better than power? My idea is to add some kind of weapon (possibly several) to the game that corrupt the player character and encourage them to kill people for power. What kind of weapon it'd be is not really that important. The way I imagine this working is that the weapon would be decently powerful, and it'd have some useful effect, such as restoring health and/or action points whenever a human/non-feral ghoul(henceforth simply referred to as humans) is killed with the weapon, but doing so also drains karma. Killing humans also slowly makes the weapon stronger, allowing you to receive increasingly powerful versions of the weapon, as it feeds on their souls. The stronger the malevolent spirit/demon/negative psychic echo/whatever-sci-fi-fantasy-mumbo-jumbo-you-like grows, the more it corrupts you. This would make you more powerful, but could also have some drawbacks, such as making you receive less benefits form aid items, forcing you to rely more on your unholy toughness and motivating you to kill people to regain health. Another possible drawback could the that the weight of the weapon in your inventory increases as it gets more powerful, as it becomes more "dominant" and wants to quite literally push everything else in your inventory out. Additionally, the weapon could drain your karma slowly but passively, and grant bonuses whenever it's in your inventory, if your karma is sufficiently low. As for aesthetics, the weapon would presumably have some black finish, maybe with sinister runes or a subtle red glow or something like that. If it's a firearm or energy weapon, the muzzle flash/beam/bolt could also be red, or maybe it'd gradually become red as the weapon grows in power. I also think it'd be cool if the weapon could occasionally be heard quietly whispering to you or even growling in combat. If more than one such weapon are made, the effects preferably should not all stack, or it'd probably be way to powerful. Now, I figure whoever would make a mod like this could probably decide which weapon or weapon would be made. My personal preference would be for it to be a big revolver, perhaps even based on That Gun, such that it could be implied that the cylinder swings out and the hammer cocks not by way of automation, but rather that the weapon is capable of magically animating itself.Best option probably would be to make it some sort of assault weapon, big pistol, or sword. Thank you for reading. Link to comment Share on other sites More sharing options...
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