rawrn00b Posted April 13, 2008 Share Posted April 13, 2008 I'm an adequate modder and me and 2 of my friends are starting a modding team together. One of my friends, Tom, is going to make meshes and textures for us so we can add new armor and creatures to the game. And my other friend, James, is going to name things and draw out the maps of the regions and things and plan things for us. And lastly I am going to do Exterior and Landscaping and we have already thought of a mod with a questline but the problem is, we don't have a scripter or quest writer or interiors guy :wallbash: . So basically we are looking for a scripter, quest writer, and an interior 'designer'. If you would like to help us just please message me and I will respond as soon as I posibbly can. I am going to make a website when we get a basic team going so we can name the team and plan our projects etc. Thanks for reading. Hope to see you guys :thanks: Link to comment Share on other sites More sharing options...
rawrn00b Posted April 13, 2008 Author Share Posted April 13, 2008 http://www.freewebs.com/tes4moddingteam/ This is our website I just got up and going. Link to comment Share on other sites More sharing options...
Tamujiin Posted April 13, 2008 Share Posted April 13, 2008 I wish you luck, I would join but i hate doing anything but Armor and weapons, and quests, and COMPANIONS! what about companions and npc's and stuff? PM me if you wanna talk more ill go check put yer website. EDIT:I went to your very "yellow" website.....Had written a big long thing about telling you what i can do and what i needed to know from you but your forum isnt working yet. so i guess i have to post it here. 1. I don't work with kids that are gonna fight over stuff. I hate that. we are a team, possibly friends down the road....and should act like it. I also need something more convincing stating that you are gonna follow through with this. I dont want to start something with people who are not willing to finish it.2. Something like this needs a leader not a dictator or you wont get past your first month.3. I have made mods for other games before but am just learning to do this, Gimme a few days and i'll have it down pat, it isn't going to be hard, trust me. Just time consuming.4. I feel having a team of mod makers is great. Saves time and you can have good solid critism, plus you got yer own group of tester's. And if you get "writers block" you got the drano to unclogg the blockege.5. Pm if you want to talk more i'll give you my resume of mods i have made for other games and i'll let yah know when i get the hang of niftools ( nifscope, blender ect ect ect)6. I got a hole crap load of time on my hands 7. Ill only be able to do up to 100mb a day transfers till may cause where i live there is no High speed yet. At the end of May i'll be able to purchase a Digital cable program that gives me 5mb per second transfer speed. I dont want to get involved with all the other crap in my area till i can get that package. 8. Pm if you think what i said has context to it. In a few days ill kick ass at making mods for oblivion cause i am a fricken super genious when it comes to this stuff. That or you'll be seeing my work above midas magic arum someday in the top 100. ( which is gonna happen anyway. sorry midas but i gotta try!) And finally i have this to say. The stuff i am making and have made isnt gonna be released ill i test it...and test it 300 more times with various mods because i dont want any conflicts with some of the main mods out there. A whole "new world" is gonna have conflicts with a buttload of mods out there, which will make it less desirable to download. I would first make a few small armor mods and such ( if you havent already ) and upload em so people can get a feel for your ideas. If it gets good ratings you know you got what it takes. And if it don't i hope you dont feel let down. Keep trying and good luck if you don't PM me. Link to comment Share on other sites More sharing options...
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