Gaspare79 Posted February 4, 2012 Share Posted February 4, 2012 Hello, here I am with another issue with my installation [X] FalloutNV.esm[X] DeadMoney.esm[X] HonestHearts.esm[X] OldWorldBlues.esm[X] LonesomeRoad.esm[X] GunRunnersArsenal.esm[X] ClassicPack.esm[X] MercenaryPack.esm[X] TribalPack.esm[X] CaravanPack.esm[X] WMR.esm[X] SpeedyResources.esm[X] CINEMATECH.esm[X] NSkies URWLified.esm[X] More Perks.esm[X] ELECTRO-CITY - CompletedWorkorders.esm[X] ELECTRO-CITY - Highways and Byways.esm[X] Advanced Recon Tech.esm[X] AWorldOfPain(Preview).esm[X] WARZONES - Misanthropy Pure.esm[X] RustTownV1Master.esm[X] NVInteriors_Core.esm[X] NVInteriors_WastelandEditonAWOP.esm[X] NVInteriors_Urban_Edition_AWOP.esm[X] Leveled List Organizer.esm[X] oHUD.esm[X] D.E.I.M.O.S..esm[X] Detect Traps.esm[X] Project Nevada - Core.esm[X] CASE.esm[X] Craft Master.esm[X] Craft Pack.esm[X] Project Nevada - Equipment.esm[X] New Vegas Error Corrections COMPLETE - DLC + GRA.esm[X] MM-Merge.esp[X] MM-InvisibleWallRemover.esp[X] dD - Enhanced Blood Main NV.esp[X] dD-Smaller Spatters Realistic.esp[X] Vurt's WFO.esp[X] Readius_NV.esp[X] ELECTRO-CITY - Imaginator.esp[X] NSkies URWLifiedOWB.esp[X] NSkies URWLifiedHH.esp[X] NSkies URWLifiedDM.esp[X] ILO-RI-Fallout New Vegas - Maximum Edition.esp[X] FNVEnhancedShaders - AA-DOF Enable.esp[X] FlashlightNVSE.esp[X] DYNAVISION 2 - Dynamic Lens Effect.esp[X] christinecos.esp[X] CONELRAD 640-1240.esp[X] MBOWBExtended100.esp[X] VeronicaFix.esp[X] Light Step ED-E.esp[X] Sunset Sarsaparilla Star Caps Random Luck.esp[X] XFO - 4bb - Perks - Two per level.esp[X] Advanced Recon Riot Gear Helmet.esp[X] Advanced Recon Gear.esp[X] Advanced Recon Tech.esp[X] Advanced Recon Tech - Detect Traps.esp[X] Advanced Recon Armor.esp[X] The Mod Configuration Menu.esp[X] The Weapon Mod Menu.esp[X] Project Nevada - Cyberware.esp[X] Project Nevada - Rebalance.esp[X] Project Nevada - Dead Money.esp[X] Project Nevada - Honest Hearts.esp[X] Project Nevada - Old World Blues.esp[X] Project Nevada - Lonesome Road.esp[X] Project Nevada - Gun Runners' Arsenal.esp[X] Advanced Recon Gear - Project Nevada.esp[X] NV Interiors - Cottonwood Cove.esp[X] UHNV.esp[X] UHNV-Honest Hearts.esp[X] UHNV-Dead Money.esp[X] UHNV-OWB.esp[X] UHNV-Lonesome Road.esp[X] DMVendingCodesExpanded.esp[X] LFox Improved Regen Implant.esp[X] LLO-Base Patch-Overhaul.esp[X] CASE-Rebalance.esp[X] Leveled List Organizer.esp[X] CASE-Honest Hearts Patch.esp[X] GRARG.esp[X] RCSS.esp[X] IRCSS.esp[X] WeaponModsExpanded.esp[X] WMX-DeadMoney.esp[X] WMX-HonestHearts.esp[X] WMX-OldWorldBlues.esp[X] WMX-LonesomeRoad.esp[X] WMX-GunRunnersArsenal.esp[X] WMX-ModernWeapons.esp[X] WMX-MW-GRA.esp[X] WMX-AWOP Patch.esp[X] WMR_Vanilla_R.esp[X] WMR_DeadMoney_R.esp[X] WMR_HonestHearts_R.esp[X] WMR_OldWorldBlues_R.esp[X] WMR_LonesomeRoad_R.esp[X] WMR_GunRunnersArsenal_R.esp[X] WMR_WMX_Vanilla_R.esp[X] WMR_WMX_HonestHearts_R.esp[X] WMR_WMX_OldWorldBlues_R.esp[X] WMR_WMX_LonesomeRoad_R.esp[X] WMR_WMX_GunRunnersArsenal_R.esp[X] Project Nevada - WMX.esp[X] Craft Pack-Merged.esp[X] TacticalSMG.esp[X] stealth_power_armor.esp[X] Primm Home.esp[X] shogo_laser_katana.esp[X] NewVegasBounties.esp[X] RustTownAdditions3.esp[X] WARZONES-RUSTOWN - Peaceful Coexistence.esp[X] CASM.esp[X] WeaponJamming.esp[X] Courier Vault.esp[X] LUMENARIUM - Working Sunglasses ONLY.esp[X] LUMENARIUM - Bright Clear Days.esp[X] Detect Traps - Traponator 4000.esp[X] Detect Traps - Perk.esp[X] Detect Traps - DLC.esp[X] pyFourEyesFix - w FX.esp[X] pyFourEyesFix.esp[X] Expanded Ranger Combat Armors.esp[X] NewVegasBountiesII.esp[X] MM-CP-Electrocity.esp[X] MM-CP-AWOPNVInteriors.esp[X] Better Burned Man.esp[X] BrainPerkBugfix_Cardiac.esp[X] Type3MClothing.esp[X] Bobblehunt - Cap Bonuses.esp[X] Bobblehunt - Fallout 3 Bonuses.esp[X] Bobblehunt - Hardcore.esp[X] Bobblehunt - Hardercore.esp[X] Bobblehunt.esp[X] Holster Gear.esp Everything seems working perfectly fine, until I enter a building, do anything inside it (talk but also if i don't do anything), and then exit the building. The game sticks into the loading screen indefinitely and i have to shut down from task manager. It happens often, but not always. The strange thing is that if the building have more than one entrance, and I enter from one and exit from a different one, this problem doesn't happen. :blink: What could it cause this? Also, lights outside appear a little too much bright imo, could it be a shaders problem? Maybe reinstallind shaders would fix it? http://img109.imageshack.us/img109/8057/2012020300002.jpg Uploaded with ImageShack.us Link to comment Share on other sites More sharing options...
Gaspare79 Posted February 5, 2012 Author Share Posted February 5, 2012 Ok i've found the cause of the brightness, it's lumenarium mod component that alters it. About the freezing problem, apparently it occurs only in goodsprings, because i've played a couple hours wandering around and making a couple quests and the problem never happened again... Is goodsprings so bugged? Link to comment Share on other sites More sharing options...
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