NodTuGud Posted April 4, 2017 Share Posted April 4, 2017 When I use archive invalidation everything seems fine except for one thing; my inventory lists (all the words are crushed into a unreadable jumble) in pipboy. Is there any way to fix it, can I edit any lines in my ini files? Link to comment Share on other sites More sharing options...
dubiousintent Posted April 4, 2017 Share Posted April 4, 2017 Please read the wiki article "How to ask for help". This is something where we absolutely need to see your "load order" to provide specific suggestions. In general, anything affecting the Pipboy display is the result of mods overwriting XML files that control how that appears. It's likely you need to read the wiki article "HUD-UI-Menu issues". -Dubious- Link to comment Share on other sites More sharing options...
NodTuGud Posted April 5, 2017 Author Share Posted April 5, 2017 (edited) LOAD ORDER per LOOT (copies from LOOT log) corrected - the log showed even those not installed or used. FalloutNV.esm DeadMoney.esm HonestHearts.esm OldWorldBlues.esm LonesomeRoad.esm GunRunnersArsenal.esm ClassicPack.esm MercenaryPack.esm TribalPack.esm CaravanPack.esm NVEC Complete.esm FOOK - New Vegas.esm FOOK - New Vegas DLCs.esm ELECTRO-CITY - CompletedWorkorders.esm AWorldOfPain(Preview).esm SaxxonsQuestPack.esm ELECTRO-CITY - Highways and Byways.esm SpeedyResources.esm NevadaSkies.esm SomeguySeries.esm MikotoBeauty.esm Project Nevada - Core.esm Project Nevada - Cyberware.esp Project Nevada - Equipment.esm Project Nevada - Rebalance.esp oHUD.esm FPSWeaponWheel.esp FOOK - New Vegas.esp FOOK - New Vegas DLCs.esp Project Nevada - Dead Money.esp EVE FNV - ALL DLC.esp The New Bison Steve Hotel.esp Hectrol_Stalker_Unique_Books_spa.esp H4DMR.esp AWOPDeadMoney.esp AWOPDeadMoneyVendorPatch.esp NCRTrooperOverhaul.esp ED-E 3D Sound.esp Project Nevada - Extra Options.esp Zion Exit.esp FlashlightNVSE.esp Project Nevada - Gun Runners' Arsenal.esp Project Nevada - Honest Hearts.esp Project Nevada - Lonesome Road.esp FOOK GRA Ammo Hotfix.esp MikotoBeauty.esp insta-hacker.esp christinecos.esp NevadaSkies - Ultimate DLC Edition.esp WeaponModsExpanded.esp WMX-GunRunnersArsenal.esp WMX-OldWorldBlues.esp WMX-DeadMoney.esp WMX-LonesomeRoad.esp WMX-HonestHearts.esp WMX-PreOrderPackClassic.esp WMX-ArenovalisTextures.esp WMX-PreOrderPackMercenary.esp WMX-PreOrderPackTribal.esp Project Nevada - WMX.esp WMX-PreOrderPackCaravan.esp Advanced Recon Range Finder.esp TripToTheBank.esp The Mod Configuration Menu.esp Edited April 5, 2017 by NodTuGud Link to comment Share on other sites More sharing options...
irswat Posted April 5, 2017 Share Posted April 5, 2017 all 3 versions of nevada skies for starters Link to comment Share on other sites More sharing options...
dubiousintent Posted April 5, 2017 Share Posted April 5, 2017 Also, don't install patch files for mods you aren't playing. Specifically "TTW" versions when you aren't playing TTW. And as stated, you need to choose only one among the optional files for Nevada Skies. Definitely read the "HUD-UI-Menu issues" article linked in my previous post. You need UIO to stitch together the various XML files used with "oHUD.esm", "FPSWeaponWheel.esp", "FlashlightNVSE.esp", and "The Mod Configuration Menu.esp" that I recognize. Not related to your problem, but you should consider using the " - All DLC" version of mods like WMX instead of the individual option files simply to save plugin slots. -Dubious- Link to comment Share on other sites More sharing options...
NodTuGud Posted April 5, 2017 Author Share Posted April 5, 2017 UIO is installed since its a script it doesn't show in MOD order. WMX is 1.14 latest installed with DLC patches. This game is being played on Windows 10 and I only got it to run again after installing NVAC. Link to comment Share on other sites More sharing options...
dubiousintent Posted April 5, 2017 Share Posted April 5, 2017 (edited) What I'm saying about WMX is that it has a "- All DLC" file that eliminates the need to have each of those individual patch files. Its an optional replacement that merges them all together. I don't recognize "H4DMR.esp" (which means nothing in itself), but if that is a "merge plugin" you created including any HUD-UI mods, it might be the source of your "jumbled pipboy". If you were using DarnUI I would suspect you don't have it's fonts installed, but you don't appear to be using it or any other HUD mod. Otherwise I don't see anything to explain it that isn't covered in the "HUD-UI-Menu issues" article. You might want to run through the 'Checklist' entry in the wiki "Fallout NV Mod Conflict Troubleshooting" guide. Otherwise you will need to go through the "Mod Conflict Isolation" process. -Dubious- Edited April 5, 2017 by dubiousintent Link to comment Share on other sites More sharing options...
irswat Posted April 7, 2017 Share Posted April 7, 2017 run LOOT. Link to comment Share on other sites More sharing options...
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