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Stuff i'd like to see.


Tsn

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Fights last longer. Both the player and enemies have a lot more health.

 

After every quest enemies gain more health, so you can quest to raise difficulty.

 

A cooldown skill that refreshes shout cooldowns, so you can shout twice in a row before waiting. This could be a spell, i'm not sure if magic can have cooldowns or it can be scripted into a key.

 

Dragons charge and shoot giant energy balls while in mid air but they could be easy to dodge, if you see the dragon charging. A marker would appear showing the aoe of the skill. It could look something like this.

 

Better battle system, maybe a cooldown high stamina cost attack move.

 

Some leveling tweaks, you can raise skills based on your level, skill can go as high as your level+50, so you'd have to raise all skills, to max skills.

 

Shouts shouldn't be found in caves or at least the caves where they are are randomized because knowing where they are makes the good shouts easy to find in next playthroughs or they should drop randomly as tomes from enemies.

Edited by Tsn
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