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Blender Export Error - ZeroDivisionError: float division


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Posted

Hi,

 

Started modifying the vanilla "Thismachine" mesh to look more like an m14/m1a rifle, but every time I try to export I get a ZeroDivisionError: float division error.

 

 

 

Full error below:

 

Blender NIF Scripts 2.5.5 (running on Blender 249, PyFFI 2.1.5)

Traceback (most recent call last):

File "C:\Users\Mica\AppData\Roaming\Blender Foundation\Blender\.blender\script

s\bpymodules\nif_common.py", line 1227, in gui_button_event

self.gui_exit()

File "C:\Users\Mica\AppData\Roaming\Blender Foundation\Blender\.blender\script

s\bpymodules\nif_common.py", line 1579, in gui_exit

self.callback(**self.config)

File "C:\Users\Mica\AppData\Roaming\Blender Foundation\Blender\.blender\script

s\export\export_nif.py", line 4538, in config_callback

exporter = NifExport(**config)

File "C:\Users\Mica\AppData\Roaming\Blender Foundation\Blender\.blender\script

s\export\export_nif.py", line 285, in __init__

self.decompose_srt(ob.getMatrix('localspace'))

File "C:\Users\Mica\AppData\Roaming\Blender Foundation\Blender\.blender\script

s\export\export_nif.py", line 3300, in decompose_srt

b_rot = b_scale_rot * (1.0 / b_scale)

ZeroDivisionError: float division

 

 

 

Google did not seem to give any good idea about what the problem was, also tried re-installing nifscripts/python/blender but no luck.

 

So any one able to help/know what the problem is? I have also uploaded the blend file to Mediafire If some one can help?

 

Cheers micalov

Posted

Mica when you're in Object mode, try pressing 'A' twice to highlight everything then press 'CTRL-A' to apply scale and rotation to object data. After that it exported fine for me.

 

RP

Posted
Thanks allot Razor, spent most the night trying to figure out the problem, no one seemed to know and google not useful at all :( I owe you a beer, but until then hopefully some Kudos will do :D
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