axman36 Posted February 5, 2012 Share Posted February 5, 2012 Replaying this game, I have to say that enemies respawning where they last died has been the one major flaw I've had with the game. Eventually enemy NPCs will get closer and closer to friendly NPCs or to travel points which will lead to possible non respawning friendly NPCs getting killed or you getting overwhelmed by them. Only work around I can think of so far is by getting near them but not close enough to where they're in range and using the wait option. However this tends to be somewhat difficult to do when there are friendly NPCs involved. Is there any other way or a possible mod to go about fixing this? Link to comment Share on other sites More sharing options...
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